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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Zoom Camera v1.0 alpha 312 KB |
Object |
Compiled / Description | ||
20.03.2005 This is a set of tools to help with matching viewport objects against an image plate. It allows you to zoom into a bitmap in the 3D viewport without changing the original camera's perspective. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Scatter v1.63 20.9 KB |
Utility |
Compiled / Description | ||
15.01.2004 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Texture v1.01a 24 KB |
Material |
Compiled / Description | ||
17.02.2004 This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Radial Object Select v1.0 17.7 KB |
Modifier |
Compiled / Description | ||
18.02.2004 This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Unwrap v1.1 10 KB |
Utility |
Compiled / Description | ||
26.02.2004 Unwraps the texture coordinates of an object and places them in a bitmap. Very useful for creating templates for textures. Version 1.1 adds multiple map channel support, custom colour support, open edges and a preview window. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Combustion v1.1 56.1 KB |
Atmospheric |
Compiled / Description | ||
29.02.2004 Basically the same as the original Combustion, except that this one works with objects instead of atmospheric apparatus helpers. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Deform v1.0a 23.3 KB |
Modifier |
Compiled / Description | ||
14.10.2003 This modifier lets you deform one object with another. Apply the Object Deform modifier to the object that you want to be deformed. Create another object and animate it cross the surface the object. Then pick that object as your deform object. This will allow you to do effects like footprints in the snow, or dragging your finger in the sand. The source code is also available here. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Chase Gravity v1.0 17.9 KB |
Spacewarp |
Compiled / Description | ||
09.11.2003 Chase Gravity is a particle spacewarp which causes particles to chase the spacewarp or a designated object. It is useful for creating flocking type animations or using particles to outline an object. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | CrossSection Object v1.3b 18.4 KB |
Object |
Compiled / Description | ||
08.11.2003 CrossSection Object is the object equivalent of the CrossSection Modifier. Basically you create a bunch of splines that you want to use as cross sections. You then create a CrossSection Object and press the Add button, which allows you to select the splines that you want to skin. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Spline Object v1.01b 14.7 KB |
Object |
Compiled / Description | ||
08.11.2003 A spline object that uses a particle system as a reference. Basically it draws a spline between all the particles based on their age. NOTE: Max 3.x files containing Particle Splines will not load the splines correctly into Max 4, 5 and 6. The particle spline will have a stand-in object in its place, sorry :( |