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74 records match your query.
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Author / WWW Name / Download Plugin Type
Adam Wierzchowski Spherical Correction v1.0
110 KB
Utility
Compiled / Description
14.12.2014

Corrects textures used for spherical mapping by removing the polar distortion at the top of the sphere.
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Andrei Zmievski Collector v1.2
6.13 KB
Utility
Compiled / Description
30.03.2001

Collector scans the scene for bitmaps, and copies these to a directory of your choice, updating the materials as well if wished.
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Andrei Zmievski Area v4.2
6 KB
Utility
Compiled / Description
19.03.2002

A utility that calculates the surface area of a selected object.
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Author / WWW Name / Download Plugin Type
Andrew Reid TrueGrit v0.26b
100 KB
Utility
Compiled / Description
15.02.2002

TrueGrit is a dirt simulation plugin that stores its results in a normal bitmap that can be mapped onto your object using its existing mapping coordinates.
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Autodesk, Inc. Menu Utility v1.0
20.1 KB
Utility
Compiled / Description
25.01.2001

A sample Utility plugin for creating menu items, showing usage of Action Tables and Menus.
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Autodesk, Inc. Normal Render v1.0
38.9 KB
Utility
Compiled / Description
25.04.2002

NormalRender.dlu generates a bitmap of normals from a high resolution (high polyon count) 'source' object, which you can then apply to a low resolution 'target' object. Both objects must have identical texture map coordinates at the time the normal map is generated.

A 'host' hardware shader-based material is needed to view the results of the normal map interactively. The Max 5 'Metal Bump' shader is ideal, but you may also use 3rd-party hardware shader plugins as well.

Note: we are providing NormalRender.dlu as-is, as an unsupported example of how to generate normal maps for use with real-time shaders in Max 4.x and 5.

NormalRender.dlu was developed with the Max 4.x SDK and is thus compatible with Max 4.x and 5. You can use it with any proprietary hardware shaders in Max 4.x and 5 (i.e., proprietary .dlt plugins that implement hardware shaders as texture map plugins) and/or with the built-in Viewport Manager Shaders in Max 5, such as Metal Bump.
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. AsciiOut Utility v1.0
13.8 KB
Utility
Compiled / Description
16.10.2002

This is the Max 5 version of the ASCII exporter that shipped with previous Max versions. Ascii Out was removed from the Max 5 SDK. However a few people have asked where it is, so it has been added back as a download. Both source and binary are provided in the zip.
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Autodesk, Inc. Physique2Skin Utility v1.0
234 KB
Utility
Compiled / Description
29.01.2002

This utility converts Physiqued meshes to skinned meshes.
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Author / WWW Name / Download Plugin Type
Blizzard Entertainment Warcraft III Preview v1.01
10.2 MB
Utility
Compiled / Description
03.12.2003

When activated, the Model Previewer opens a 3D window that displays your current model and animations in the same way that Warcraft III will display them. This tool allows you to more rapidly test your model and animations during development.
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Author / WWW Name / Download Plugin Type
Blizzard Entertainment Warcraft III User Property Editor v1.01
10.2 MB
Utility
Compiled / Description
03.12.2003

Some information for Warcraft III models is stored in Max user properties. You can use the User Property Editor to change these properties via a Max rollout panel instead of typing them by hand.

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