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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Edge to Spline v1.0 29.6 KB |
Utility |
Compiled / Description | ||
17.08.1999 Edge to Spline takes a tri-mesh object and turns all the selected edges into spline segments. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Lag v1.1 46.9 KB |
Modifier |
Compiled / Description | ||
18.11.1999 Lag is a modifier that stretches an object as it moves (secondary motion). |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Mesher Object v1.01 36.9 KB |
Object |
Compiled / Description | ||
07.05.2000 Takes an object and creates a mesh. Useful for things like meshing particle systems or splines. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Combustion v1.1 212 KB |
Atmospheric |
Compiled / Description | ||
18.08.1999 Basically the same as the original Combustion, except that this one works with objects instead of atmospheric apparatus helpers. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Displace v1.1 44.9 KB |
Modifier |
Compiled / Description | ||
03.08.1999 This plugin works just like the regular Displace modifier, except instead of a gizmo, it uses a particle system to displace the object. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Spline Object v1.01b 81.9 KB |
Object |
Compiled / Description | ||
15.08.1999 A spline object that uses a particle system as a reference. Basically it draws a spline between all the particles based on their age. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Radial Object Select v1.0 102 KB |
Modifier |
Compiled / Description | ||
28.08.1999 This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Scatter v1.4b 55.3 KB |
Utility |
Compiled / Description | ||
13.11.1999 If you pick a scatter object and an emitter, then hit the Apply button, the scatter object is copied to each vertex of the emitter object. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Unwrap v1.0 30.3 KB |
Utility |
Compiled / Description | ||
23.08.1999 Unwraps the texture coordinates of an object and places them in a bitmap. Very useful for creating templates for textures. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Vertex to UVW v1.0 106 KB |
Modifier |
Compiled / Description | ||
15.08.1999 Allows you to lock down 3D textures to an object even when the objects shape is changing. |