...Top | ||
Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: map2vc 2.6 KB |
MCG |
Compiled / Description | ||
15.05.2022 This simple MCG allows you to set vertex colors (or any UV) using any Max 2D map. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: MatID_Offset v1.0.26 4.4 KB |
MCG |
Compiled / Description | ||
19.04.2015 This MCG modifier lets you offset MaterialID numbers, eg. if you have MaterialID 1, 2 and 7 and set the Offset amount to 4, you will have 5, 6 and 11. You can also start the MaterialID at a specific number using the 'Use Absolute StartID' checkbox and setting the 'Start ID' spinner. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: MatID_Swap v1.1.73 4 KB |
MCG |
Compiled / Description | ||
19.04.2015 This is an MCG modifier which lets you change the current material with a new MaterialID. You can swap up to 10 sets of ID's at once. You can also cache the updated MaterialID assignments so they will only be calculated once and re-used until you force a cache update. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: oneMesh object v1.0 4.7 KB |
MCG |
Compiled / Description | ||
02.08.2016 This MCG object let you combine multiple objects to one mesh while keeping animated transformations and deformations. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: QuadScatter v1.5 65.2 KB |
MCG |
Compiled / Description | ||
30.05.2016 This MCG modifier allow you scatter objects on quad polygons, similar to how Greeble works but with custom geometry. You can use 3 different source objects for each material ID, if you need more, you can apply this MCG multiple times. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: ReorderVertsByProximity v1.0.226 18.3 KB |
MCG |
Compiled / Description | ||
16.07.2017 This MCG allows you to reorder vertex IDs using the proximity of the position to the vertex position of the reference object. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: Trajectory Constraint v1.0.41 11.7 KB |
MCG |
Compiled / Description | ||
16.08.2015 Trajectory Constraint is an MCG controller that causes an object's orientation to follow the trajectory (velocity vector) of a target object. For example, when you animate a car the rotation of the car would be defined by the direction of car movement. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: Tubo v1.1 64.8 KB |
MCG |
Compiled / Description | ||
14.08.2016 This MCG shape allows you generate a smooth spline connected to two objects with a sagging option. You can animate the start and end objects, and Tubo will dynamically try to keep the overall length of spline. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG:CollapseSW v1.0 4 KB |
MCG |
Compiled / Description | ||
17.07.2015 This combination of MCG and MAXScript allows you to collapse/pointcache objects with spacewarps while preserving their pivot and hierarchy. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Matt Wallace | Mirror Transform X Controller v1.0 2 KB |
MCG |
Compiled / Description | ||
25.02.2016 An MCG transform controller which mirrors another object's transformations across the X axis. It includes a script which assigns the controller to all selected objects and picks each corresponding mirrored object. Useful if you have a rig that is symmetrical and you want to quickly mirror an animation. |