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Author / WWW | Name / Download | Plugin Type |
BlurDev | Blur PointCache v1.0 454 MB |
Modifier |
Compiled / Description | ||
21.08.2018 This is a modified and improved version of the shipping PointCache modifier. |
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Author / WWW | Name / Download | Plugin Type |
BlurDev | BlurDLX v1.0 454 MB |
MAXScript Extension |
Compiled / Description | ||
21.08.2018 A huge collection of useful libraries and functions. Unfortunately, it's not very well documented at the moment. |
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Author / WWW | Name / Download | Plugin Type |
BlurDev | Blur Regex v4.0.30319 454 MB |
MAXScript Extension |
Compiled / Description | ||
21.08.2018 This is a regular expression library for MAXScript, giving essentially the same functionality as 're' in Python. |
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Author / WWW | Name / Download | Plugin Type |
David Baker | SolidColor2 v1.2 116 KB |
Material |
Compiled / Description | ||
19.04.2012 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and it also adds mental ray support. |
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Author / WWW | Name / Download | Plugin Type |
DNA Research | 3Delight for 3ds Max v2.0.14 12.2 MB |
Renderer |
Compiled / Description | ||
20.11.2015 3Delight is a RenderMan-compliant renderer that combines path-tracing and the REYES algorithm. Features include: - Production grade path-tracing and REYES algorithms - High quality rendering of smooth subdivision surfaces and fine displacements - High quality rendering of hair, particles and motion-blur - High quality rendering of depth of field, subsurface scattering and more - Multi-Light output and interactive mixer - Easy to use physically plausible materials - An advanced Layers system unique to 3Delight - Support for third party plugins (inc. Massive, Shave, OpenVDB) - Support for many V-Ray shaders The first license (limited to 8 cores) is free with no restrictions for commercial use and no time limit. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Blur Vertex Color v1.0 21.1 KB |
Modifier |
Compiled / Description | ||
28.04.2022 A modifier that blurs the vertex colours (or any mapping channel). This is conceptually much like the blur routine in the Vertex Paint modifier, but as a modifier. The Max 2009 (and higher) version can convert a stack vertex selection to vertex colours (allowing it to be used as a mask in a material etc.). |
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Author / WWW | Name / Download | Plugin Type |
Laurens Corijn / Robbert-Jan Brems | Xoliul Shader v2.0 29.5 MB |
Material |
Compiled / Description | ||
03.02.2013 This is a powerful viewport shader for use in the Max viewport which includes the following features: - Clean, readable code that is easy to follow for those wanting to learn - 3 lights support - All the regular stuff like diffuse, spec, gloss, normal and glow maps - Correct additive specular calculation - Better glossmap control with offset and range parameters - Alternative Half Lambert shading model, like in TF2 - Extensive Fresnel effects like rimlight and cubemap reflections - Object-space normalmap support, since there aren't many shaders for that - Realtime shadows in Max 2009 and higher, with soft-shadow blur (Max 2010 and higher) - Image Based Lighting with cubemaps, for better ambient conditions - Blurry reflections controllable by glossiness map - and more... |
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Author / WWW | Name / Download | Plugin Type |
Oleg Bayborodin | ParticleFlow Tools Freebies v1.074 98.5 KB |
Particles |
Compiled / Description | ||
26.08.2012 This is an assortment of operators for ParticleFlow: Stop- particles stop completely as soon as they enter the event. The operator has check boxes for Position and Rotation. Stop Gradually- allows you to stop particles gradually. You can set the time at which particles should begin slowing down, as well as the time at which they should come to a complete halt. Camera IMBlur- this operator is used when rendering a particle system with motion blur as viewed from an animated camera. It corrects a problem in which Image Motion Blur doesn't take camera motion into account when rendering a particle system. Camera Culling Operator- can reduce the geometry load in the viewports and/or at render time by filtering out all particles not visible to the camera. Copy Out Test- a simplified version of the Spawn test that you can use to reduce overhead in the particle system when you simply want to duplicated particles without using other Spawn settings. Display Script Operator- a diagnostic tool that lets you display viewport data associated with each particle. Simple Mix- a videopost filter. |
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Author / WWW | Name / Download | Plugin Type |
Pavel Kuznetsov | Milky Way v3.0.2 67.3 KB |
Render Effect |
Compiled / Description | ||
10.04.2013 A render effect for creating a starry sky. Includes the possibility to assign stars Object / Material ID's, motion blur and other effects such as Hyperspace. |
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Author / WWW | Name / Download | Plugin Type |
Pavel Kuznetsov | Surface Blur v2.3 53.4 KB |
Render Effect |
Compiled / Description | ||
27.05.2012 This effect is intended for blurring down shiny surfaces, including transparent and reflective surfaces. |