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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Propagate Soft Selection v1.0 14.5 KB |
Modifier |
Compiled / Description | ||
28.04.2022 A modifier that sets an entire objects soft selection value to the maximum found on the object - ie. if one vertex is 0.5 selected, the entire object will be set to 0.5. Useful for controlling selection over an entire object by a soft volume select. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Spline Mesher v1.2 22.9 KB |
Modifier |
Compiled / Description | ||
28.04.2022 This is like a renderable spline but with the option to use a curve to define shape. It has a bunch of other options like mapping style, grow options, ribbon mode, and a secondary spline shape which can be blended to at a certain point on the spline with a soft-width setting. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Translucency Modifier v1.0 20.1 KB |
Modifier |
Compiled / Description | ||
28.04.2022 This is a rewrite of Grants old Translucency fake script as a plugin - so many many times faster. It works on vertex colours, you can either paint them or use the assign vertex colours utility. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Carrera v9.1 45.6 KB |
Modifier |
Compiled / Description | ||
14.04.2011 A modifier that handles self-intersecting splines by breaking them up, or by lifting one segment over the other. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | HSpline v9.1 41.7 KB |
Modifier |
Compiled / Description | ||
04.04.2011 A spline modifier that creates vertices with a given distance and supports segmentation of splines. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Sticks v9.0 57.1 KB |
Modifier |
Compiled / Description | ||
04.04.2011 A modifier for meshes which generates a stick for each visible edge, and a ball for each vertex. |
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Author / WWW | Name / Download | Plugin Type |
Heiko Achilles | Mesh Army Knife v1.82 4.94 MB |
Modifier |
Compiled / Description | ||
15.07.2016 Mesh Army Knife is a customized version of the standard modifier 'Edit Mesh'. It includes the following enhancements and new features: - Leaner Interface - Options are saved - Better Navigation in command modes - Properties Checkboxes - Attach and Attach List - Vertex Target weld UV correction - Target weld color correction - Hidden Edges unselectable in Objects with 'Edges Only'-flag - VisEdges Mode - New Buttons in Edge mode: All Vis, All Invis, Mat Vis, Tile Vis - New detach buttons and detach details - New Subobject Levels 'UV Faces' and 'UV Polys' - New UV command mode 'Turn' - New UV command mode 'Map' - New spinner 'Offs' - New Button 'SelThis' - Fixed Edit Mesh mapping bug - Fixed Edit Mesh Vertex Color Bug - New Geometry Paint Feature: Selection, Deletion, MatID, Vertex Paint and Sculpt tools For a full description of all the features, take a look here. |
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Author / WWW | Name / Download | Plugin Type |
Itoo Software | Clone v2.4 375 KB |
Modifier |
Compiled / Description | ||
12.04.2023 Clone is a modifier used to create replicated objects, similar to the Array tool in Max but parametric. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | BindPoints v4.11.2014 113 KB |
Modifier |
Compiled / Description | ||
11.04.2014 This is a collection of modifiers that lets you link points on an object to other points, faces, splines, or objects. They can be thought of as weighted Linked XForm modifiers that let you link to any number of sub-object parts of another object. All the modifiers have no properties and essentially no UI. They are entirely operated through a set of MAXScript functions. |
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Author / WWW | Name / Download | Plugin Type |
Josef Wienerroither / Autodesk, Inc. | Edit Poly Modifier NC v1.0 3.87 MB |
Modifier |
Compiled / Description | ||
04.06.2012 This is a recompile of Max's Edit Poly modifier, the difference being that the Caddies are now disabled by default (NC = No Caddies), and the old-style pre-Max 2011 windows are used again for operations like 'Bevel', 'Inset' etc. Additionally, Josef has added a MAXScript property which allows toggling the Caddies on or off again. He has included a macroscript which allows you to do just this during runtime. |