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337 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Plugin Type
Mihail Filatkin Furniture Panels v2.2a
1 MB
Object
Compiled / Description
24.11.2019

Creates parametric furniture panel doors and boxes.
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Author / WWW Name / Download Plugin Type
mofo Xporter v1.23
736 KB
Import / Export
Compiled / Description
15.07.2009

This plugin enables X-File import and export in Max. It also exports animated meshes.
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Author / WWW Name / Download Plugin Type
MoPho Games PBRTK v0.2
1.13 MB
Material
Compiled / Description
28.09.2014

PBRTK is a physically-based viewport shader which employs the popular metalness workflow for authoring physically-based content for next-gen game engines such as Unreal Engine 4. It allows you to preview your game art right inside Max in a very close way to how it will appear in the final game engine, complete with albedo, metalness, ao, roughness, and normal maps, with support for diffuse and specular image-based lighting.
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Author / WWW Name / Download Plugin Type
myVR Software AS myVR Exporter v2.4
22.6 MB
Import / Export
Compiled / Description
19.08.2010

Exports your Max scenes for use with myVR, a real-time, high-resolution, interactive streaming 3D solution for internet with freely distributable viewers.
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Author / WWW Name / Download Plugin Type
N3V Games Pty. Ltd. TS12 Exporter v1.0.2
2.63 MB
Import / Export
Compiled / Description
27.09.2011

This exporter lets you create content for use with Trainz Simulator 12.
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Author / WWW Name / Download Plugin Type
NaturalPoint, Inc. ARENA MoCap Utility v4.1 Beta 1
640 KB
Utility
Compiled / Description
27.03.2013

This utility allows you to do real-time streaming and recording using the ARENA Motion Capture Software in Max.
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Author / WWW Name / Download Plugin Type
Neil Hazzard / Adam Felt Interface:PhysiqueOps v3.0
206 KB
Global Utility Plugin
Compiled / Description
15.05.2014

This global utility opens up Physique to MAXScript. This version is for Character Studio 3.x, and gives access to the following methods:
- getPhysiqueModifier
- getAPIVersion
- getBones
- getBoneCount
- getVertexCount
- getInitialNodeTM
- getInitialBoneTM
- getVertexType
- getVertexBones
- getVertexBoneCount
- getVertexBone
- getVertexOffset
- getVertexDeformableOffset
- getVertexWeight
- setInitialPose
- setFigureMode
- attachToNode
- initialize
- lockVertex
- unlockVertex
- setVertexBone

Thanks go to John Brandwood for recompiling this for Max 2008 to 2013!
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski SMD Importer v1.0
296 KB
Import / Export
Compiled / Description
11.08.2011

This plugin enables Max to import SMD files from Valve games. It offers the following import options:
- Import mesh
- Rebuild smoothing normals
- Import materials
- Import bones
- Use dummy for orphan bones
- Use dummy for end bones
- Attach mesh to bones
- Convert from left handed co-ordinate space
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski VTA Exporter v1.0
335 KB
Import / Export
Compiled / Description
08.07.2019

This plugin allows Max to export Source vertex animation files used in face flex animation using the morpher modifier and shapekeys.
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski VTF Texture Import v1.7.5
677 KB
Bitmap I/O
Compiled / Description
08.07.2019

This plugin allows Valve VTF texture files to be loaded into Max directly as textures. It supports most of the VTF compression formats. The plugin loads the largest image for the first frame of the VTF. If its a cube/environemt map VTF, it will load the first face. Textures are converted to and loaded as 32-bit RGBA into Max.

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