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Developer / WWW | Name / WWW Info | Max Versions | Price |
Revel | Turbo Chamfer v1.0 |
R2017 R2018 R2019 | $3 |
Description | |||
This commercial MAXScript helps your hard surface modelling workflow by adding a Chamfer Modifier and TurboSmooth Modifier to the stack with some custom attributes to remember your previous settings on the particular mesh. No demo version available. 32-bit: No 64-bit: Yes |
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Sait Sevgi | ObjectScaler v1.0 |
R2023 R2024 | $2 |
Description | |||
This commercial MAXScript allows you to effortlessly scale your source object to match the dimensions of a target object. It offers multiple scaling modes (full scale and individual X, Y, or Z axis scaling) and a user-friendly UI. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
saqramer97 | Screw Creator v1.1 |
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $14 |
Description | |||
This commercial MAXScript gives you an easy interface to design screws inside of Max. Just choose the screw thread type you want, enter the desired dimensions, screw diameter, length, and number of screw threads, and the script will take care of the rest. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Savaş Çetin | Rivets&Stitches v1.0 |
R2014 R2015 R2016 R2017 R2018 | $20 |
Description | |||
A commercial MAXScript for placement of objects like rivets and stitches, which are positioned on the surface of the target object on their pivot points. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Savaş Çetin | Welding Shop v1.5 |
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $20 |
Description | |||
This commercial MAXScript is for drawing weld patterns on selected surfaces. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Savaş Çetin | Place Rivets v1.0 |
R2020 R2021 R2022 R2023 R2024 | $20 |
Description | |||
Place Rivets is a commercial MAXScript for populating geometry objects on a given surface along a driven spline. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
SCG Studio | Pivot tools for 3Ds MAX v1.01 |
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $5 |
Description | |||
This commercial MAXScript contains a set of tools to manipulate the pivot position. All possible pivot positions can be performed with multi selections, with no changes made to the modifier stack. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
SCG Studio | MMVNF v1.5 |
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $5 |
Description | |||
Mirrored mesh vertex normal fix (MMVNF) is a commercial MAXScript which can mirror selected meshes and keeps all normal information undistorted. It supports edit poly and editable poly, and does not collapse the modifier stack. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
SCG Studio | Vertex Normal Toolkit v1.28 |
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $30 |
Description | |||
This commercial MAXScript is for editing vertex normals. It can calculate normals based on topology, a projection gizmo or projecting normals from another mesh. It uses a layer system that divides the mesh into up to 8 layers, each of which can be calculated independently. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Sean Davies | Boolean Manager v1.0 |
R2018 R2019 R2020 R2021 R2022 | $30 |
Description | |||
This commercial MAXScript helps to improve your boolean workflow. It's simple to use: make a selection of two objects or more. The last object selected is the object with the boolean modifier. All boolean objects and cutters are managed and auto-named by the script, the base object will always be named _bool_1_add in the hierarchy which will allow you to edit the source geometry independently of the object with the boolean applied. No demo version available. 32-bit: No 64-bit: Yes |