MAX Plugins.de News Archive

Archived Plugin News  –  February 2023
 

Plugin Update: Particles

Changes for v1.012 are:
- Adds more than 20 new operators for procedural terrain generation
- Adds new noise types and many new noise parameters to all noise rollouts
- Adds a 'Convert child branches into siblings' option to the Branch operator
- Adds an option in tyVertexVelocity modifier to display velocity vectors in the viewport
- Adds Element ID, face selection and vertex selection tests to the Surface Test operator
- Adds a new 'Motion trails' deformation mode to the tyVertexVelocity modifier
- Adds ivy growth intersection options to the Grow operator (surfaces rollout)
- Adds toggles to the material ID overrides in the Grow operator ivy mode
- Adds a callback to tyFlowDeadlinePreSubmissionCallback allowing you to override any job setting
- Adds a tyFlow_found_in_scene MAXScript function
- Adds global license MAXScript functions
- Adds an addNewListItem MAXScript function to the Shape, Birth Burst and Actor operators
- Spawn operator position matID filter now takes a list of IDs as input instead of a single spinner
- Adds raycast distance settings to the Position Raycast operator
- Adds a 'Weld after slicing' option to the Voronoi Fracture operator
- Adds an improved 'CDT' algorithm option to various Slice rollouts
- Spin operator falloff settings are now available for target mode
- Adds particle TM X/Y/Z access to the Custom Properties vector parameters
- For users of newer GPUs, a newer set of CUDA DLLs have been added to the tyFlow download page
- Adds multi-op selection/enable/disable options to the editor operator right-click menu
- Adds Birth VDB operator options to convert incoming file grid names to specified tyFlow grid names
- Adds an option to select operators with missing dependencies to editor right-click utilities menu
- Adds a dropdown [v] menu button for quick grid name selections in all VDB operators
- Adds support for FumeFX 6
- Adds presets to curve control right click menus
- Adds a repel parameter to the Ivy algorithm to control how strongly ivy repels surface penetrations
- Adds a 'Seed by time' parameter to the Position Object operator
- Updates the interpolation mode added to the Speed operator
- Adds a 'Scale to size' option in Export Particles - Objects mode
- Adds coordinate settings to the Spin operator 'towards/away target' mode
- Adds an option in the editor right click Layout menu to not sort operators in the depot by category
- And much much more... a full list of updates and fixes can be found here

tyFlow Pro is available for Max 2018 to 2023 and costs $495. A demo version is available here.


New Plugin: Modelling

Scatter Tools is a powerful plugin to rearrange, randomize and redistribute the objects in your scene in a very simple and intuitive way. You can scatter your objects over the entire distribution surface, by face orientation, use vertices / spline knots, place at objects pivots or auto-populate furniture.

It has full support for Max groups, both for distribution surfaces and elements to scatter, and has 3 pre-built options to use as pivot positions for placing your objects: pivot, center or base. Built-in collision detection for all scattering methods means no overlapping objects, and you can easily move, rotate and scale your elements randomly to create variation.

It uses no particle systems, and there is no binding between elements, giving you full access to your objects, at all times. There is also no plugin-dependency, so you can work freely on your objects after using this tool.

ScatterTools is available for Max 2015 to 2023 and costs $32. A demo version is available here.


Plugin Update: Utilities

Changes for v5.0.0.12927 are:
- Adds Grasshopper support for .ghuser assets with improved UX
- Add the .ghuser file format as part of the Scripts asset type
- Adds improved support of Substance materials with the implementation of the latest Substance SDK


Plugin Update: Animation

Changes for v5.0.2 are:
- anima user configuration has been moved from 'My Documents' to '%LOCALAPPDATA%/anima'
- The anima visual scene tree has been revamped internally to provide a much faster response time
- anima Commandline License can now get the active list of devices and export it to JSON or CSV
- You can now delete devices registered to an anima all subscription with anima Commandline License
- Adds support for Unreal Engine 5.1
- Fixes an anima crash when using the crowd generator on a table object
- Fixes an anima issue with attempting to switch to shop mode and cancelling the operation
- Fixes an anima infinite loading loop when opening a scene with baked actors with no skeletons
- Fixes an anima issue where the resource cache would not update correctly
- Fixes a rare Max crash when opening anima scenes in versions 2016 and below
- Fixes an error when using drop characters in C4D R26/2023
- Fixes an application freeze when using 4D models and Redshift in C4D R26/2023
- Fixes an Unreal error with walking 4D actors not ignoring the global virtual texture setting

Anima is available for Max 2014 to 2023 and costs €279. A demo version is available here.


Plugin Update: Utilities

Changes for v2.66 are:
- New MtlMapParams modifier lets you control any material/map parameter per pass
- You can generate a batch file for local rendering instead of using the current session
- Prop/Obj Selection dialog is now resizable and also shows the name in the tooltip
- Fixes the UI not updating when a new pmodifier was added
- rsPrv reset now properly loads saved defaults

renderStacks is available for Max 2017 to 2023 and costs $59.99 per year. A demo version is available here.


Plugin Update: Modelling

Changes for v0.9.218 are:
- Extremely speeds-up model generation
- Fixes a bug with crashing on some complex models
- Fixes some issues and bugs

Fusion is available for Max 2014 to 2023 and costs $60. A demo version is available here.