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7 records match your query.

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Author / WWW Name / Download Shader Type
Holger Schönberger BA_light v24.02
3.10 MB
Light
Compiled / Description
15.09.2009

This light shader allows you to set a colored gradient instead of the default bright to dark falloff. It also has a parameter to speed up area light rendering.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Nanhua NSLib_Particle_Flame v1.0
809 KB
Volume / Light / Emitter
Compiled / Description
10.10.2010

NSLib_Particle_Flame is a particle volume and light shader. Unlike other volume shaders, NSLib_Particle_Flame doesn't sample the lights, instead it emits light by itself.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Nanhua NSLib_Skylight v1.0
809 KB
Light / Emitter
Compiled / Description
10.10.2010

NSLib_Skylight is a light shader which implements image based lighting (IBL).

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Ben Rogall Parallax Shadow v0.7
10.9 KB
Light
Compiled / Description
18.11.2005

This shader is needed if you are using the Parallax shader from the same author.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Pavel Ledin P_DirectTK v3.4 beta 8
5.17 MB
Light
Compiled / Description
14.06.2014

P_DirectTK is a replacement light shader that must be used instead of standard lights when using p_MegaTK.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Shader Type
Pavel Ledin P_PointTK v3.4 beta 8
5.17 MB
Light
Compiled / Description
14.06.2014

P_PointTK is a replacement light shader that must be used instead of standard lights when using p_MegaTK.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Shader Type
Pavel Ledin P_SpotTK v3.4 beta 8
5.17 MB
Light
Compiled / Description
14.06.2014

P_SpotTK is a replacement light shader that must be used instead of standard lights when using p_MegaTK.

32-bit: No
64-bit: Yes