RSS News Items
Tuesday 10 September 2024 - 20:14
02.06.2024 - Commercial
Plugin Update: Texturing
Changes for v4.5.0 are:
- Adds support for Max 2025
- Adds the ability to distribute shells horizontally and vertically
- You can now use up to 6 checker bitmaps
- Adds an option to hide error messages
- Adds the ability to collapse dead structures
- Fixes icons colors
- Improves Toolbar style, position and size
- Improves the Pixel Packer
- Updates the help file
PolyUnwrapper is available for Max 2016 to 2025 and costs $45.
02.06.2024 - Commercial
Plugin Update: Texturing
Changes for v1.2.0.4 are:
- Adds interface translation for Russian and Chinese
- Removes unnecessary UI buttons and streamlines the organization of parameters
- Adds the ability to add Noise wherever you can choose a plain color
- Adds dynamic channels in the procedural gap and bitmap randomization sections
- The large preview is no longer lost when panning or zooming
- Adds a shortcut to open a large Preview - Ctrl+Shift+P
- Adds a shortcut for switching preview channels - Ctrl+Shift+PageUp/PageDown
- Adds a 'Download All' button to the preset library
- In the slicer, panelling with the wheel no longer resets the selection of tiles
- Adds a shortcut in the slicer to select all tiles - Ctrl+A
- Fixes a serious bug that led to accidental crashes
- Improves work with old projects using QuickTiles
- The Pattern mask channel is now also saved as a plain bitmap
QuickTiles is available for Max 2018 to 2024 and costs $60 per year. A demo version is available here.
02.06.2024 - Commercial
Plugin Update: Utilities
Changes for v2.20.3.0 are:
- Adds support for Max 2025
- Position tools: fixes objects positioned in an unexpected order
- Code optimization, faster startup
- Fixes a problem that caused a crash when an invalid license was used
- Reorganizes the menu
- Removes support for versions before Max 2018
- The plugin content is now installed in the ApplicationPlugins folder instead of the Max folder
DesignToolBox is available for Max 2018 to 2025 and costs $23. A demo version is available here.
05.05.2024 - Commercial
Plugin Update: Utilities
Changes for v3.4 are:
- Fixes an error in [Materials Mode] when changing the map slot from its [Properties List]
- When searching [BY NAME], the script no longer ignores the [BY CLASS] filter
- Now doing any selection filter will clear the previous selection
Universal Select By is available for Max 2016 to 2025 and costs $25.
04.05.2024 - Commercial
Plugin Update: Utilities
Changes for v2.15.08 are:
- Adds support for Max 2025
- Adds support for searching/relinking/collecting/archiving the content of IFL files
- The content of IFL files is now copied whenn storing models/materials to the library with assets
- Adds support for searching/relinking/collecting/archiving the content of Vrmat files
- Adds support for archives larger than 4GB
- Enhances File ReLocate capability
- Adds the ability to sort assets by asset type/extension
- Adds the ability to include/exclude files from Collecting by Extension
- Adds the ability to include/exclude files from Renaming by Extension
- Adds the ability to include/exclude directories from Searching by Mask
- Improves the "Duplicate Asset Replacement" dialog UI
- Adds the ability to set different width/height for rendering preview thumbnails
- Adds the ability to turn off/on lights from model scenes when rendering preview thumbnails
- Drops support for rendering previews of IES files
- Adds an option to Render Preview settings - Ignore Fit To Dummy
Batch Render&Relink is available for Max 2016 to 2025 and costs $15.50. A demo version is available here.
01.05.2024 - Commercial
Plugin Update: Renderers
Changes for v1.5.57 are:
- Adds support for Max 2025
- Improves EXR support for single-channel textures
- Fixes the wrong appearance of single sided stacked environment portals
- Fixes the caustics/non-caustics switch for environment portals not working
- Fixes a potential bias using caustics with smart sampling enabled for emitter
- Fixes some modifier settings not being applicable to the global environment
Dali Renderer is available for Max 2018 to 2025 and costs $150 per year. A demo version is available here.
01.05.2024 - Commercial
Plugin Update: Utilities
Changes for v3.0 are:
- Adds an automatic check for updates
- You can now update multiple links at once
- 3rd party plugins integration: Forest Pack & Rail Clone, V-Ray, FStorm, Corona
- You can now use other links as references, even from external Max scenes, set up templates
- Enhanced manipulation of links
- Enhanced graphical interface
- Optimized Revit import
- Faster import in general
- Better property and layer management
- Built-in material converter for Autodesk materials
ShowCaser is available for Max 2015 to 2025 and costs $19 per year. A demo version is available here.
01.05.2024 - Commercial
New Plugin: Animation
Showcaser is a powerful and versatile tool for quickly creating animated project presentations in Max without the need for animation knowledge. With a simple and intuitive interface, Showcaser offers you several alternatives so that, starting from a static scene or a series of 3D models, you can easily create professional animations in no time.
ShowCaser is available for Max 2015 to 2025 and costs $19 per year. A demo version is available here.
13.03.2024 - Commercial
Plugin Update: Modelling
Changes for v1.0.274.167 are:
- Adds the capability to overwrite UVW mapping with supporting Real-World map size
- Adds a capping start/end feature for Fusion mode (compatible with Max 2021 and later)
- Addresses display issues in the viewport when using Fusion mode
- Corrects the handling of the "offset begin" and "offset end" parameters
Fusion is available for Max 2014 to 2024 and costs $60. A demo version is available here.
13.03.2024 - R6 to R2024
Plugin Update: Modifiers
Changes for v3.7.0.0 are:
- Remove registration restrictions
Big thanks to Andrew for open-sourcing his Ghost Trails plugin! I will be recompiling the Max 2025 version soon.
02.02.2024 - Commercial
New Plugin: Modelling
This is a commercial MAXScript that efficiently and automatically creates 3D garage door models in Max. With 6 styles of garage door, it is compatible with Corona Render and V-Ray, works with all System Units and can be applied flexibly in Archviz projects, saving a lot of time for 3D artists.
Garage Door Generator is available for Max 2018 to 2024 and costs $10.
02.02.2024 - Commercial
Plugin Update: Particles / Animation
Changes for v1.100 include:
- Adds PRISM, a fully-featured boolean engine capable of completely replacing the old Carve engine
- Adds PRISM engine support to the tyBoolean modifier, for advanced boolean operations on objects
- Adds a Multifracture operator - powered by the PRISM engine - for advanced particle fracturing
- Adds a tyMultifracture modifier - powered by the PRISM engine - for advanced object fracturing
- Adds an option to allow non-manifold edges in Push modifier elements mode
- Adds an option in VDB Copy Out operator to affect either all grids, or only grids with same name
- Adds mesh adaptivity setting to tyMesher blobmesh mode
- Adds target filter options to Set Target operator's value and sibling modes
- Adds an 'Outward from gizmo' mode to the tyPush modifier element push settings
- Adds distance/falloff settings to the tyPush element push settings
- Adds an 'Inherit velocity' option to the Birth Objects operator
- Adds X/Y/Z axis spinners to the Push operator element amount parameter
- Adds an 'Ignore non-manifold edges' option to the tySelect grow/shrink parameters
- Adds a 'From birth ID' mode to the Material ID operator
- tyCache's PRT loader will now load all 32-bit float/vector channels as custom properties
- Adds new relative distance parameters to the Spread operator
- Adds convex hull display to the Display operator and tyCache display settings
- Adds an option to the tyParticleSkin modifier to use poly centers as reference search location
- Adds a hull inflation parameter to the PhysX Collision operator's sweep test setting
- Adds a 'Don't integrate velocity' operation to the PhysX Switch operator
- Adds an 'Evaluate operator after PhysX' option to the operator timing rollouts
- Adds an 'Is target' test to the Property Test operator
- Adds an option in the Display Data operator to limit displayed float values to a specified range
- Adds a 'Copy/paste noise values' options to all tyNoise 'Presets' menus
- Adds PhysX inertia override settings to the Mass operator
- Adds center options to the tyPush elements mode
- Adds a 'UVW seams' selection mode to the tySelect modifier
- Adds new explicit normals and material ID filter parameters to the tySmooth modifier
- and much more... for a complete list of new features and fixes head over to this page
tyFlow Pro is available for Max 2018 to 2024 and costs $495. A demo version is available here.
02.02.2024 - R2015 to R2024
Plugin Update: Import / Export
Changes for v20240125.3 are:
- Fixes morph targets to not be 0 index based
01.01.2024 - Commercial
Plugin Update: Texturing
Changes for v1.2.0.2 are:
- Fixes a Slicer issue with tiles flipped 180 degrees upside down
- The HSV window in the Slicer is now scaled to fit the screen resolution
- Adds a crosshair through the middle of a tile in the Slicer
- Improves the algorithm for moving the selected tile to the foreground in the Slicer
- Fixes the inability to select tiles in the Slicer and PE after copying
- Adds a 'Set tiling box' button that sets the repeat zone within the Pattern Editor
- The depth of displacement edge generation has been made more uniform
- Improves the shape smoothing algorithm during displacement generation
- Improves the opening of old scenes
- Improves working with Orientation in complex cases
- Removes center generation in circular layouts
- Scale of Plain texture in tiles is no longer resolution dependent
- Scale of Edge distortion effect is no longer resolution dependent
- Improvements to interface update in Max 2024 when switching between nodes
- Fixes artifacts on tile borders
- Fixes a bug with incorrect mask channel size in Corona
- Minor and major bug fixes and stability improvements
QuickTiles is available for Max 2018 to 2024 and costs $60 per year. A demo version is available here.
01.01.2024 - All versions
Site News: Happy New Year!
I just wanted to wish a happy new year to all of the visitors that still come to the site. All the best for 2024!
I have written the same thing the last two years, but this year I really do hope that I can invest a bit more time here. The last few years have been quiet here due to a number of personal and work-related reasons, which have basically pushed this website to the back of the queue of things to do. I remain optimistic that I can get it going again, let's wait and see...
Dave
09.09.2023 - Commercial
New Plugin: Utilities
MaxFlow v1.0 from TRViz
MaxFlow is a revolutionary approach to scene data management that allows you to effortlessly control scene states using a node-based system, freely combine settings, and achieve one-click scene state switching. It extends the capabilities of Max and supports rendering engines like V-Ray and Corona.
Its node-based interface empowers you to manipulate scene data visually, providing a visual and user-friendly solution. You can switch states at any time to experiment with different lighting, compositions, and showcase superior design outcomes. MaxFlow has a state recording feature which enables the same Max file to accommodate multiple lighting and rendering setups. With batch rendering, you can render and save these settings with a single click.
MaxFlow is available for Max 2022 to 2024 and costs $62. A demo version is available here.
09.09.2023 - R2020 to R2024
Plugin Update: Import / Export
Changes for v0.7.0 are:
- Updated to use the 0.7.0 codebase of the IfcOpenshell opensource framework
The previous plugins using the 0.6.0 version of the framework are still available here for Max 2015 to 2023
09.09.2023 - Commercial
New Plugin: Modelling
MaxCutouts v1.0 from Wuan Hyu
MaxCutouts is a commercial MAXScript that is efficient in automatically adding simple 2D PNG images to your Max scene. It can be used to quickly populate your scene with people, for example. With this script, you can render fast previews and final images with correct shadows in one render without compositing all individual elements later.
MaxCutouts is available for Max 2018 to 2024 and costs $10.
17.08.2023 - Commercial
Plugin Update: Utilities
Changes for v3.23.05 are:
- Introduces a new caching system for preview images so more assets can be displayed in Listview
- Optimizes the display of large numbers of assets in Listview
- Adds the ability to specify custom directories for preview searches
- Adds a few shortcut buttons to the panel on the Asset Tracking tab
- Adds the ability to cache assets to the database
- Introduces a caching system to accelerate asset search
- Some improvements to filtering textures by directory
- Rewrites the caching system for use with SQLite database to improve speed and stability
- Adds options to pause interactive rendering when merging models or assigning material/texture/ies
- Adds support for MariaDB version 10.8
- Provides the ability to show a map in the viewport for scene-materials
- Speeds up mass-rename/move operations for assets
- Decreases memory usage
- Provides additional options to optimize the database
- Resolves a bug related to drag and drop of textures and materials with Corona 10
- Adresses issues with database optimization
- Fixes an issue with colorizing subdirectories
- Fixes a bug that occurred on some computers during asset relinking
- Resolves a bug in version 3.21.02 when the database cache was enabled in SQLite mode
- Extremely speeds up the conversion of paths to local/network in the database
- Fixes an issue with optimizing the database with the option to remove missing files and directories
- Fixes an issue with exporting models from a scene
- Fixes an issue with exporting models from a scene with Vrscan files
- Fixes a crash during interactive rendering of materials
- Fixes an issue with artifacts during the interactive rendering of materials
- Fixes a crash during interactive rendering of Substance Shaders
- Fixes an issue with creating PBR Material when files have similar names
- Fixes an issue with storing settings for hidden directories
- Fixes a memory leak when trying to render unsupported or corrupted FBX files interactively
- Fixes some issues with interactive rendering of some 3D file formats
- Fixes an issue with converting some images to greyscale
- Fixes an issue with converting some images to other formats
- Fixes minor issues with relinking material libraries
- Fixes an issue with destroying a layer hierarchy when merging models
- Fixes an issue with the dialog 'Object Place&Paint' in versions 3.19.08-3.20.08
- Fixes a minor issue with relinking relative paths when merging models and materials
- Fixes an issue with network relative paths on the Asset Tracking tab
- Fixes an issue with installation on some systems
- Fixes a minor issue with the option 'Open with associated application'
Project Manager is available for Max 2016 to 2024 and costs $60. A demo version is available here.
17.08.2023 - Commercial
New Plugin: Utilities
This commercial MAXScript helps you quickly explore, locate and import 3D assets directly into Max. It can load any folder accessible on your machine and will find all materials, HDRI's, models and Max files inside. It will then group, organize and display these files as assets, recognizing previews, LODs, mapping channels, resolutions and other important information automatically.
It simplifies the importing and merging process for 3D models, Max files, material creation and HDRI environment maps by allowing you to directly browse, filter and drag all of your 3D assets from sources like MegaScans, PolyHaven, gameTextures, Poliigon, Arroway, etc. into the Max viewport or material editor.
It can import .max, .fbx, .obj, .3ds, .abc model and scene files, and supports Arnold, V-Ray, Corona, Octane, Redshift, Fstorm, Physical, PBR and Standard renderers.
Content Browser is available for Max 2021 to 2024 and costs $30.