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Sunday 22 May 2022 - 18:04

 

Plugin Update: Utilities

Changes for v3.18.16 are:
- Improves default settings for creating PBR materials from images and Substance SBSAR files
- Adds support for CoronaPhysicalMtl for creating PBR materials from images and Substance files
- Adds the ability to customize masks for creating PBR materials from images
- Adds the ability to flexibly customize PBR materials created from images
- Adds the ability to bulk-change texture size for the created PBR materials
- Adds the ability to change texture size for the created Substance map
- Adds the ability to reuse categories from a replaced material to the new one
- Fixes some minor issues with the Converting Images tool
- Fixes an issue with converting models to Final Render proxies in Max 2022 and above
- Fixes a bug with opening VRMAT library files

Project Manager is available for Max 2014 to 2023 and costs $60. A demo version is available here.


Plugin Updates: Plugin recompiles for Max 2023 from iCube R&D Group

iCube R&D Group have recompiled most of their plugins for Max 2023.

The following plugins are now available:
- CityTraffic v2.037
- MultiScatter v1.626
- VRayPattern v1.085
- SplineLand v1.052


Plugin Update: Utilities

Changes for v15.75 are:
- Adds support for Max 2023
- Adds support for Maya 2023
- GLTF now exports curves
- Fixes GLTF positioning problems that may occur on certain transformations
- Fixes an occasional Blender crash with some files

Polygon Cruncher is available for Max 2009 to 2023 and costs $129. A demo version is available here.


Plugin Update: Animation

Changes for v4.5.5 are:
- Adds support for Max 2023
- Adds support for Cinema 4D R26
- Adds support for Unreal Engine 5.0.1
- Fixes a very rare crash when building the internal resource list
- Fixes an Unreal issue where importing actors with skeleton animations took too long
- Fixes an Unreal issue where textures would be incorrectly imported as virtual textures
- Packaging projects is now supported in Unreal Engine 5 too

Anima is available for Max 2014 to 2023 and costs €279. A demo version is available here.


Plugin Update: Renderers

Changes for v3.5.02 are:
- Fixes a crash in OpenImageIO caused by PSD files with non-raster layers
- The Maya DLL is now correctly qualified as an Extension
- Fixes a Maya issue with OSL shader changes not showing in the next render
- Fixes a Maya issue where rendering XGen IGS caused a crash
- Changes to the renderDensityMultiplier attribute on an IGS node in Maya are now updated in IPR
- Improves C4D image drag-and-drop in nodes so the new texture node inherits the image filename
- Fixes a C4D issue where an already cached material preview would be re-rendered
- Improves the Houdini USD output VOP node
- Adds a new Houdini env. variable to control the reset of non-available color spaces in VOP nodes
- The default Redshift Standard Material is now created inside the Houdini material builder nodes
- Fixes several Houdini warnings reported while cooking nodes like the Filecache SOP
- Fixes a Houdini problem with the RenderView scale factor parameter when working with render maps
- Fixes a Hydra problem with the viewport camera updating
- Final fix for the Hydra render crash when a handle is visible related to the selection buffers
- Fixes a Hydra crash when rendering scenes in DebugVerbose log mode
- Adds Blender support for the new 'Standard Material'
- Adds Blender support for the new 'Material Layer' and 'IOR To Metal Tints' nodes
- Fixes an error with animated cameras when rendered from the Blender command line

Redshift is available for Max 2015 to 2023 and costs $264 per year. A demo version is available here.


Plugin Updates: Plugin recompiles for Max 2023 from Grant Adam

Grant Adam has recompiled all of his freeware and commercial plugins for Max 2023. A list of what is available can be found here.


Plugin Update: Import / Export

Changes for v1.84 are:
- Adds support for Max 2023
- Fixes a bug where texture paths would not be created

Din3D Importer is available for Max 2010 to 2023 and costs €59. A demo version is available here.


New Plugin: Import / Export

MaxPDB lets you import PDB files directly into Max, providing a multitude of rendering and visualization options. Atoms can be displayed as particles, geometry or bonds.

MaxPDB is available for Max 2022 to 2023 and costs $500. A demo version is available here.


Plugin Update: Utilities

Changes for v2.0 are:
- Removes the Global Arrays from the previous update
- The script now automatically selects target objects when executing search
- Replaces the [Select] button with a [Clear] button
- Adds a property editor (with search field) to change any property of the selected class
- Adds counts to ClassList items
- Adds [_All*] and [_Selected*] to the Class List
- Adds [Position, Rotation, Scale, WireColor, Name] to object properties
- Adds [Name] to materials/maps/modifiers properties
- Adds various ways of incrementing values, both randomly and calculated
- Renaming objects/materials/maps now always adds a number at the end
- You can now start to increment names from a specific number
- Randomize/increment transform can now be done in multiple ways
- Adds the ability to change/clear a property inside arrays
- There are now no spinners, so all numbers should be typed into the textBox
- There is now NO Filter when picking objects, so pick carefully
- You can no longer use 0/1 to change BooleanClasses, you have to use True/False or On/Off
- If [Keep] is unchecked, [Apply to selected] always applies the change to the current selection
- When applying a new material/map with a sub-material, you can now keep the old one as the sub
- When clearing material/map by class, it can now be replaced with one of its sub-materials

Universal Select By is available for Max 2016 to 2023 and costs $25.


New Plugin: Materials

ThunderLoom is a physically based shader for woven cloth with added flexibility for artists. Its shading model is based on the work by Piti Irawan. This plugin adds the ThunderLoom material to the V-Ray renderer and Max, including a user interface for controlling the material in the material editor and a pattern editor.


New Plugin: Import / Export

This is a MAXScript plugin that adds support for the Mafia 4ds model format. It aims to provide an easy to use set of tools for either editing existing models or for creating them from scratch. Features include:
- Meshes, LODs, billboarding meshes, instanced meshes
- Sectors, portals
- Custom skinned models
- Editing of scene.4ds
- Any Mafia 4ds file can be opened without errors
- Editing of object parameters like lod fade distance, rendering flags, etc.
- Editing of materials
- Scaling of geometry into preferred units (centimeters, meters, inches, etc.)
- Correct export of UVs and normals
- Editing of glows - lamp glows, lens flare


Plugin Update: Utilities

Changes for v3.07 are:
- Adds a 'Custom Grid' option for 'Grid Overlay'
- Adds a 'Load Icons' option in System Setting to enable loading of script button icons
- Adds a button to toggle the Camera's target on and off ('T' button)
- Adds tooltips for the 'Lock Camera Tranform' and 'Toggle Target Camera' buttons
- Fixes the script installer runtime error 'Can't load button images'
- Fixes a bug that caused 'Grid Overlay' to automatically turn on after setting up the grid mode
- Fixes a bug with changing the height of multiple cameras with 'Lock Aspect Ratio' on
- Brings back the Script Installer button in System Settings from version 2
- You can now right click on the 'Grid Overlay' button to change grid color
- You can now right click on the 'Show Frame Range' button to edit the frame range separator
- You can now right click on the 'Show Render Preset' button to open Render Setup
- You can now shift click on the 'Select All' button to select all cameras and targets
- Removes the 'Padding Digits' option in the Script Settings
- Small adjustments to the script's toolbar icon and button icons
- Rearranges groups in System Settings

Smart Camera View is available for Max 2013 to 2023 and costs $18.


Plugin Update: Utilities

Changes for v1.5 are:
- Adds node-locked licensing
- Adds a new, modern and resizable UI
- Adds a redesigned core structure with plates, lights and colour palette
- Adds a studio library
- Adds an HDRI library
- Adds a tool icon

LightPlacer is available for Max 2017 to 2022 and costs $36 per year.


Plugin News: 3d-io games & video production GmbH plugins recompiled for Max 2023

3d-io games & video production GmbH have recompiled their plugins Flatiron v3.01.00, BonesPro v4.82.00, Unwrella v4.04.00 and UV-Packer v3.02.00 for Max 2023.

Flatiron also has the following fixes:
- Fixes settings loading for Packer settings
- Fixes bake element path issues
- Fixes overlap not being applied correctly
- Fixes a preview window display glitch

Head over to this page to get all of the details.


Plugin News: PolyTools3D plugins recompiled for Max 2023

Jorge Rodríguez has recompiled his plugins XFormer v2.5.7, PolyUnwrapper v4.3.9, Advanced UV Normalizer v2.4.8 and PolySmoother v2.6.2 for Max 2023. He has also dropped support for Max 2014 and Max 2015.

Head over to the PolyTools3D website for the latest versions.


Plugin Updates: Lots of recompiles for Max 2023

I have recompiled a huge amount of plugins for Max 2023. If anything doesn't work as expected, let me know and I'll see if I can fix it.

John Burnett
- ForceViewer v3.31.2022
- InfoTexture v3.31.2022
- NullHelper v3.31.2022
- UVW to RGB v3.31.2022
- Warp Texture v3.31.2022

Jonathan Garcia
- Delete Visibility Track v1.0
- Endian v1.0
- Get Bitmap Info v1.0

Kees Rijnen
- Delete Protection v1.0
- Helium v1.24

Chris Johnson / David Baker
- CoolPicker v2.3.3

BlurBeta
- BlurBeta plugins pack for Max 2023

Andrew Reid
- EdgeMap v1.01
- ZDeSat v1.01
- ZTint v1.04

J. Antonio Amblés
- LightMesh v0.9

Daniel Santana
- AdvanceNoise Material v1.2.9

Pier Janssen
- EdgeSmooth v1.0.2

Martin Enthed / Creative Tools AB
- Ego v1.14

Mike Biddlecombe
- HiddenDOSCommand v1.0

Sisyphus Software
- Grass-O-Matic v1.2
- Special Purpose Particles v1.4

Andrei Zmievski
- Area v1.0

Martin Ridgers
- 3 Point Rectangle v1.0

Mark Williams
- Color Replace v1.11
- Disperse/Refract v1.01
- Graph v0.91
- Mosaic v1.01
- Pen v1.11
- Scratch v1.21

kotenpa
- G-Line v0.51
- Transparent_ID v2.0

Neil Hazzard / Adam Felt
- Interface:PhysiqueOps v3.0

Autodesk, Inc.
- Physique2Skin Utility v1.0

Christoph Kubisch
- Alles Im Fluss v1.11

VIZPARK
- Crossmap v1.6.0.0

HABWare
- 3:2 Pulldown v9.0
- Billboard v9.1
- Carrera v9.1
- ColorTab v9.0
- Exclude v9.0
- HMesher v9.1
- HSpline v9.1
- IBitmap v9.0
- Interlace v9.0
- Moebius v9.0
- Panorama v9.1
- Patchwork v9.0
- Particle Texture v9.0
- Roller v9.1
- SGI Logo v9.0
- SnapShot v9.0
- Sticks v9.0
- Terrain2 v9.0
- ToyTrain v9.0
- Water2 v9.0

David Baker
- Lighten v1.0
- Motion2 v1.0
- RGB Matte v1.0
- SolidColor2 v1.3

Felix Joleanes
- Animatable Pivot v1.0.6
- IKFK Solver v1.1.5b

Peter Watje
- BlobMesh v1.01a
- Blob Mod v1.2
- Camera Map Animated v1.0
- Cellular 2D v1.0
- Chase Gravity v1.0
- Particle Combustion v1.61
- Vertex Combustion v1.1
- Conform Modifier v1.0a
- Deflector+ v1.1
- Float Spring Control v1.1
- Cylindrical Gravity v1.0
- Planar Gravity v1.0
- Spherical Gravity v1.0
- Spiral Gravity v1.0
- Hair v0.93
- Interpolate Spline v1.1
- Texture Map Blender v1.02
- Mesh to Spline v0.4b
- Noise 2D v1.1b
- Object Deform v1.0a
- Object Texture v1.01a
- Particle Control v1.03
- Particle Displace v1.2
- Particle Gravity v1.0
- Particle Paint v1.2
- Particle Blend Material v1.1
- Particle Material v1.2
- Particle+ v2.02
- Radial Object Select v1.0
- Remove Dead UVs v1.0
- Reverse Spline v1.0
- Scatter v1.64
- Selection Cache Modifier v1.0a
- CAlpha v1.0
- GAlpha v1.0
- See Buffer v1.0
- Wave 2D v1.0b


New Plugin: Modelling

This commercial MAXScript creates a Sweep modifier to extrude a cross-section along a spline. It allows you to apply the current sweep to selected splines, making it great for jobs with massive amounts of sweeps.

Sweep Tool Pro is available for Max 2017 to 2022 and costs €20.


Plugin Update: Import / Export

Changes for v1.0 are:
- Adds support for KeyShot 11


Plugin Update: Modelling

Changes for v2.8 are:
- Adds the ClothPanel Tool
- Adds save as preset when the UI is closed
- Adds a custom radial menu shortcut
- Adds angle snap by 45 degrees
- Adds a FormCutter tool icon
- Fixes some internal bugs

FormCutter is available for Max 2017 to 2022 and costs $36.


New Plugin: Modelling

Fusion is a new plugin for parametric modelling of repetitive geometry with varying complexity. You can effortlessly create and modify such objects as stucco mouldings, fences, bridges, etc., and almost any geometry can be distributed along a path and/or fused together to create an intricate continuous complex object. When the work is done, save your model blanks in the library so you can reuse them later in other projects. The plugin makes it very easy for you to control the size and count of your objects, the distance between them, and the way they are distributed. You can also animate most parameters and thus add life to the process of building objects. Fusion is a handy plugin with a simple interface, designed to simplify the process of building complex models by using parametric modeling, making your designs more versatile and giving you the opportunity to enjoy the creative process more.

Fusion is available for Max 2014 to 2022 and will cost $60. At the moment you can buy a pre-release version at a 20% discount of $48. A demo version is available here.