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Wednesday 25 April 2018 - 17:56

 

Plugin Updates: Peter Watje plugins recompiled for Max 2019

I finally got around to finishing the Peter Watje plugins for Max 2019! There are still a few missing, but most of them have been recompiled. You can find them here.


Plugin Update: Import / Export

Changes for v1.72 are:
- Now more stable when Max is running without Administrator privileges
- The Start Frame and End Frame values can now be set from -20000 to 20000

AE Transfer is available for Max 2012 to 2019 and costs $5.


Plugin Update: Modelling / Texturing

Changes for v6.0.5 beta are:
- Adds support for Arnold 5.1 and MaxToA 2.0, both in Max 2018 and Max 2019

Forest Pack Pro is available for Max 2010 to 2019 and costs €200. A demo version is available here.


Plugin Update: Modelling

Changes for v3.1.4 beta are:
- Adds support for Arnold 5.1 and MaxToA 2.0, both in Max 2018 and Max 2019
- Fixes problems with Adaptive mode
- Bevels can now be used with Count mode
- Modifiers in RailClone objects are now used on nested objects
- Fixes a precision error when a segment ends just at the spline's limit
- Fixes a crash in the Style Editor when dragging a Macro category from the Macros tree

RailClone Pro is available for Max 2012 to 2019 and costs €200. A demo version is available here.


Plugin Update: Import / Export

Changes for v2.3 are:
- Adds support for Max 2019
- Extends the Puzzles editor with new tools to seamlessly mix 3D objects and HTML elements
- Export is now much faster due to rewriting the most critical code section in C++
- Adds basic support for exporting V-Ray materials
- Adds a panning enabler and rotation and movement speed settings to the camera settings
- Non-PNG textures now correctly transfer the transparency channel to the exported PNGs
- Mono Channel Output and RGB Channel Output settings are now supported for Bitmap maps
- Non-unique names for exported objects, materials, etc are now supported
- Negative scale factor for objects is now supported
- Adds support for object pivot adjustment
- Roughness and metallic maps have distinct names
- Adds an Export Settings panel
- Adds a load of powerful new puzzles including HTML toolbox, parent, distance and set volume
- The add and remove annotation puzzles now work with multiple objects
- Fixes several issues with the play animation puzzle
- The Max frame rate is now exported and used in the animation puzzle
- Adds a loop mode dropdown menu to the play animation puzzle
- Adds function validation to the puzzle for calling JavaScript functions
- The XMLs to which puzzles are saved are no longer minified
- Adds LZMA compression, making the average file size of an exported scene 6 times less
- The quality of the outlining effect has been improved
- Shadow quality is now much better
- The Bias and Absolute Map Bias shadow parameters are now supported
- Significantly improves the quality of normal mapping
- Fixes the no-webgl-message window not being shown
- The Update button in the App Manager is now properly displayed
- Parented objects now work with outlining
- Fixes the callback for the Replace scene puzzle
- Objects auto-generated from multi-material meshes no longer show in Puzzles
- Fixes a bug with multiple shadow-casting lights crashing the renderer on some Linux-based systems

Verge3D is available for Max 2015 to 2019 and costs $290. A demo version is available here.


Plugin Update: Utilities

Changes for v5.2 are:
- Adds support for Max 2019
- Adds 'Smart Selection Loop Dot Only' macro
- Adds 'Smart Selection Ring Dot Only' macro
- Adds a Rotate spinner to the Round'Em UI

miauu's Script Pack Volume 2 is available for Max 2009 to 2019 and costs €17.


New Plugin: Utilities

Prism is an artist-friendly pipeline, mainly for animation and VFX projects, but also useful to anyone working in the CG industry. It not only manages your scenefiles, exports and imports, but also takes care of your playblasts, renderings and more. Prism works with many industry standard tools out of the box including Houdini, Maya, 3ds Max, Blender and Nuke.


Plugin Update: Utilities

Changes for v2.89.20 are:
- Adds Revit as the default file format for 3d files
- Adds native preview for .RVT, .RFA (Revit) and .GSM files
- Adds native description display for Corona Proxy Files
- Merging models by double-click now keeps the original object position and doesn't create a group
- Adds the ability to use IES file data such as light multiplier, light shape and size
- Adds the ability to create Indigo Ies Lights (Indigo Renderer 4+)
- Fixes an issue with drag&drop bitmaps to the render dialog and command panel
- Fixes an issue with drag&drop bitmaps to an FstormBitmap slot
- Fixes an issue with merging xRef objects when the xRef 'Tracks' option is set to 'xRef'
- Fixes an issue with resetting an object's scale when 'Place mode' is set to 'Default'
- Fixes a logic error in using 'FilePath' and 'FileName' variables in 'Batch Render&Relink' tool
- Fixes an issue with renaming files

Project Manager is available for Max 2012 to 2019 and costs $75. A demo version is available here.


Plugin Update: Texturing

Changes for v2.33 are:
- Adds support for Max 2019
- Improves network rendering
- Adds support for RedShift 3D texture baking
- Adds support for Corona Renderer
- Fixes a bug with Editable Poly conversion
- Fixes Material Multi/Sub-Object errors when IDs are identical
- The Bake Element list has been optimized to show only compatible and usable materials
- Fixes a network rendering bug when multiple identical bake elements have been included
- Fixes a crash when degenerated or unreadable UVs disturb the process

Flatiron is available for Max 2010 to 2019 and costs €299. A demo version is available here.


Plugin Update: Animation

Changes for v4.77 are:
- Adds support for Max 2019
- Greatly improves precision of Dual Quaternion calculations
- Fixes an issue where the bone limit was sometimes not applied correctly
- Fixes incorrect application of deformers below BonesPro in the stack when using splines
- 'Skin Import': Dual-Quaternion weights from the Skin modifier are now imported into BonesPro

BonesPro is available for Max 2010 to 2019 and costs €299. A demo version is available here.


Plugin Update: Texturing

Changes for v3.17 are:
- Adds support for Max 2019
- Improves triangle unwrapping
- Adds a new unwrap progress screen

Unwrella is available for Max 2010 to 2019 and costs €149. A demo version is available here.


Plugin Update: Texturing

Changes for v2.10 are:
- Adds support for Max 2019

UV-Packer is available for Max 2010 to 2019 and costs €99. A demo version is available here.


New Plugin: Texturing

Siger Studio''s XS Material Presets for Max is a combination and continuation of the plugins V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP). It comes with a large preset library (1018 V-Ray materials, 981 Corona materials) as well as the XSMP Material Manager for organizing and browsing your material libraries.

XS Material Presets Pro is available for Max 2013 to 2019 and costs €230 for a perpetual license.


Plugin Update: Utilities

Changes for v1.32.01 are:
- Adds support for FStorm Bitmap gamma

Gamma Organizer is available for Max 2014 to 2019 and costs $4. A demo version is available here.


Plugin Update: Utilities

Changes for v1.73.05 are:
- Adds support for Max 2019
- Adds Revit as default file format for 3d files
- Adds native preview for Revit files (.RVT)
- Display native description for Corona Proxy Files
- Adds the ability to turn off the 'Object Place&Paint' dialog when merging models
- Merging models by double-click now keeps the original position and doesn't create a group
- Fixes an issue with merging xRef objects when the xRef option 'Tracks' is set to 'xRef'
- Fixes an issue with resetting object's scale when 'Place mode' is set to 'Default'
- Fixes an issue with renaming files
- Fixes a bug with freezing the Command panel after rendering previews
- Adds support for Indigo Renderer 4
- Fixes an issue with flickering toolTips in Windows 7
- Fixes some other minor interface issues

Models Manager is available for Max 2012 to 2019 and costs $30. A demo version is available here.


Plugin Update: Materials

Changes for v1.0.0 include:
- Adds support for Max 2019
- Adds support for Corona Renderer
- Adds support for Octane 3.06 renderer
- Adds automated Substance workflows for Corona and Octane
- Adds many improvements to all of the Substance automatic workflows
- The Substance menu now appears in both the design and default Max layouts
- Adds initial support for adding Substances to Max material libraries
- Saving and Loading has been greatly improved and is now more stable
- Fixes an issue with importing Substance presets
- Substance presets (.sbsprs) are now compatible with all other tools and integrations
- Presets are no longer combined into one list for Substances containing more than one graph
- The thumbnail preview list is now properly updated when the graph instance is changed
- Substance file paths are no longer lost when the Substance is saved with the scene
- Presets are no longer lost when reloading a Substance
- Asset file tracking is now handled properly
- Fixes an issue that prevented inputting float values into Substance float input scroll boxes
- Materials created using the automated Substance workflows now are named more uniquely
- Fixes an issue preventing Substance outputs from working properly using the scanline renderer
- Node naming conventions for nodes created with the automated workflows have been improved
- Fixes bitmap connections assigned to Substance image inputs being lost on save / load
- The installer has been updated to include the 2019 version of the plugin


Plugin Update: Materials

Changes for v1.0.8 are:
- Adds support for Max 2019


Plugin Update: Materials

Changes for v1.0.8 are:
- Adds support for Max 2019


Plugin Update: Modelling

Changes for v1.27 are:
- Adds support for Max 2019
- Adds Draw Freeform spline for drawing splines using the Work Plane as a reference grid
- Adds a Hide Work Plane function to the Edit Work Plane rollout

miauu's Work Plane is available for Max 2009 to 2019 and costs €10.


Plugin Update: Utilities

Changes for v3.4 are:
- Adds set 'Glossy Fresnel' option to 'On' for all V-Ray Materials in the 'Advanced Fix' section
- Adds clear 'Effect ID' override for all V-Ray Materials in the 'Advanced Fix' section
- Adds set VRayFastSSS2 multiple scattering to 'Raytraced' in the 'Advanced Fix' section
- Improves the 'Fix Normal bitmap textures to VRayNormalMap' option in the 'Advanced Fix' section
- Changes licensing system for use in offline mode
- Conversion code has been optimized and improved

V-RayMtl Converter is available for Max 2013 to 2018 and costs $18.