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Author / WWW | Name / Download | Plugin Type |
Mankua | Stress v1.0 258 KB |
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27.08.2010 Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied. |
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BlurBeta | SuperNoise v2.01 23.4 KB |
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18.11.2003 Over the top noise texture map - everything's mappable and has perturbation. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Texture Map Blender v1.02 8.8 KB |
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17.02.2004 A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value. |
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Dieter Morgenroth | TileMagic v1.0 14.2 KB |
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03.12.2003 This is a checker texture that randomly chooses the Checkercolor from 4 different Colors/Maps. This can be used to minimize obvious tiling. |
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BlurBeta | Utility Material v2.07 1.16 MB |
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18.11.2003 Set Material requirements - render reflections of objects without rendering the objects themselves, etc. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | UVW to RGB v4.01.2001 32.8 KB |
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25.01.2004 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. |
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Author / WWW | Name / Download | Plugin Type |
Anthony Delen | VisNormal v1.0 beta 34.8 KB |
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Compiled / Description | ||
20.06.2004 This is a normal map visualizer which allows you to apply a normal map and/or a bump map to the selected material. It works in Tangent and World Space. |
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John Burnett | Warp Texture v2004.02.23 54.3 KB |
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Compiled / Description | ||
23.02.2004 WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X). |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Water2 v6.0 57.8 KB |
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Compiled / Description | ||
09.10.2003 A procedural texture which creates ripples whenever a particle falls on the objects surface. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | WaterCell v1.04 16.9 KB |
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18.11.2003 Cellular-based water color splatter. |