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Author / WWW Name / Download Plugin Type
Mankua Stress v1.0
22.6 KB
Material
Compiled / Description
12.02.2001

Stress is a Texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied.
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Author / WWW Name / Download Plugin Type
BlurBeta SuperNoise v2.01
21 KB
Material
Compiled / Description
10.01.2001

Over the top noise texture map - everything's mappable and has perturbation.
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Author / WWW Name / Download Plugin Type
Johnny Ow Terrain Material v4.0b1
11.3 KB
Material
Compiled / Description
19.04.2002

Controls placement of different materials based on the elevation, slope and exposure of the rendered pixel. Designed to make mapping of terrains much simpler.
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Author / WWW Name / Download Plugin Type
Peter Watje Texture Map Blender v1.02
8.2 KB
Material
Compiled / Description
08.09.2001

A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value.
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Author / WWW Name / Download Plugin Type
Dieter Morgenroth TileMagic Beta 0.4
14.2 KB
Material
Compiled / Description
11.09.2001

This is a checker texture that randomly chooses the Checkercolor from 4 different Colors/Maps. This can be used to minimize obvious tiling.
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Author / WWW Name / Download Plugin Type
Nik Foscarini / KillerHamster Studio Translucency v1.0
7.15 KB
Material
Compiled / Description
20.03.2001

A texture map plugin that calculates the illumination of light that passes through a thin object.
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Author / WWW Name / Download Plugin Type
BlurBeta Utility Material v2.07
1.16 MB
Material
Compiled / Description
10.01.2001

Set Material requirements - render reflections of objects without rendering the objects themselves, etc.
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Author / WWW Name / Download Plugin Type
John Burnett UVW to RGB v4.01.2001
33.6 KB
Material
Compiled / Description
26.03.2001

Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface.
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Author / WWW Name / Download Plugin Type
Michael Spaw VectorNoise v1.0
125 KB
Material
Compiled / Description
27.02.2003

This solid procedural is based on one of Ken Musgrave's contributions in 'Texturing & Modeling A Procedural Approach'. It's essentially the standard Perlin noise function with the addition of a distortion applied just to spice things up. You can get some fairly wild effects as the distortion becomes more pronounced.
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Author / WWW Name / Download Plugin Type
Blizzard Entertainment Warcraft III Material v1.01
10.2 MB
Material
Compiled / Description
03.12.2003

A material is a combination of render states (such as transparency, textures, and lighting); Warcraft III uses this combination to draw models on the screen. You use the Blizzard Material plugin to manage these render states. The Model Exporter also uses the Blizzard Material plugin to export rendering information to an output file.

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