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Author / WWW | Name / Download | Plugin Type |
Next Limit | RealWave Object Modifier v2.5 306 KB |
Modifier |
Compiled / Description | ||
05.09.2003 Moves objects reading DYN files saved from RealWave v2.5 |
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Next Limit | RealWave Object Modifier v3.0 450 KB |
Modifier |
Compiled / Description | ||
22.10.2004 Moves objects reading DYN files saved from RealWave v3.0 |
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Peter Watje | Remove Dead UVs v1.0 12.6 KB |
Modifier |
Compiled / Description | ||
31.03.2001 A simple modifier that strips unused texture vertices from a mesh or patch. |
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Peter Watje | Reverse Spline v1.0 11.4 KB |
Modifier |
Compiled / Description | ||
31.03.2001 Use this to reverse the order of the vertices in a spline. |
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Volition, Inc. | RFBone v1.0 2.87 MB |
Modifier |
Compiled / Description | ||
16.08.2001 This modifier plugin is used to 'rig' character meshes with bones, animate and export them to *.MVF files (MoVement File) or *.VCM files (Volition Character Mesh) for use in the game Red Faction. This plugin requires the Biped component of Character Studio and is part of the RedFaction Toolkit. |
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Author / WWW | Name / Download | Plugin Type |
Rito | Selection to Vertex Color v1.0 6 KB |
Modifier |
Compiled / Description | ||
18.05.2003 Converts a vertex selection to vertex colors. |
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Author / WWW | Name / Download | Plugin Type |
EffectWare | Shift v1.0 240 KB |
Modifier |
Compiled / Description | ||
05.02.2001 Randomly moves every vertex of an object to give it an irregular form. |
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Chaos Group | SimCloth3 v1.51 524 KB |
Modifier |
Compiled / Description | ||
04.05.2003 SimCloth is a cloth simulator capable of creating a variety of effects - from simple curtains and flags to more complex character clothing and hair. |
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Daniel Yu / Mind Console Productions | Simple Spike v1.0.3.1 30.9 KB |
Modifier |
Compiled / Description | ||
21.06.2001 A simple geometry modifier that randomly pushes vertices out towards the bounding box to create a spikey effect. |
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Author / WWW | Name / Download | Plugin Type |
Discreet | Sinewave Vertex Shader v1.0 3.35 MB |
Modifier |
Compiled / Description | ||
26.01.2001 This plugin illustrates the ability to create modifiers in Max 4 that utilize hardware vertex shader acceleration to perform animated deformations. It is a direct implementation of the NVIDIA Sinewave vertex shader found in the NVIDIA Shader Browser. |