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Author / WWW Name / Download Plugin Type
Next Limit RealWave Object Modifier v2.5
306 KB
Modifier
Compiled / Description
05.09.2003

Moves objects reading DYN files saved from RealWave v2.5
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Next Limit RealWave Object Modifier v3.0
450 KB
Modifier
Compiled / Description
22.10.2004

Moves objects reading DYN files saved from RealWave v3.0
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Author / WWW Name / Download Plugin Type
Peter Watje Remove Dead UVs v1.0
12.6 KB
Modifier
Compiled / Description
31.03.2001

A simple modifier that strips unused texture vertices from a mesh or patch.
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Author / WWW Name / Download Plugin Type
Peter Watje Reverse Spline v1.0
11.4 KB
Modifier
Compiled / Description
31.03.2001

Use this to reverse the order of the vertices in a spline.
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Volition, Inc. RFBone v1.0
2.87 MB
Modifier
Compiled / Description
16.08.2001

This modifier plugin is used to 'rig' character meshes with bones, animate and export them to *.MVF files (MoVement File) or *.VCM files (Volition Character Mesh) for use in the game Red Faction.

This plugin requires the Biped component of Character Studio and is part of the RedFaction Toolkit.
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Author / WWW Name / Download Plugin Type
Rito Selection to Vertex Color v1.0
6 KB
Modifier
Compiled / Description
18.05.2003

Converts a vertex selection to vertex colors.
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Author / WWW Name / Download Plugin Type
EffectWare Shift v1.0
240 KB
Modifier
Compiled / Description
05.02.2001

Randomly moves every vertex of an object to give it an irregular form.
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Chaos Group SimCloth3 v1.51
524 KB
Modifier
Compiled / Description
04.05.2003

SimCloth is a cloth simulator capable of creating a variety of effects - from simple curtains and flags to more complex character clothing and hair.
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Author / WWW Name / Download Plugin Type
Daniel Yu / Mind Console Productions Simple Spike v1.0.3.1
30.9 KB
Modifier
Compiled / Description
21.06.2001

A simple geometry modifier that randomly pushes vertices out towards the bounding box to create a spikey effect.
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Author / WWW Name / Download Plugin Type
Discreet Sinewave Vertex Shader v1.0
3.35 MB
Modifier
Compiled / Description
26.01.2001

This plugin illustrates the ability to create modifiers in Max 4 that utilize hardware vertex shader acceleration to perform animated deformations. It is a direct implementation of the NVIDIA Sinewave vertex shader found in the NVIDIA Shader Browser.

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