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85 records match your query.
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Author / WWW Name / Download Plugin Type
BlurBeta Electric v3.03
21.1 KB
Material
Compiled / Description
10.01.2001

A tendrily noise texture map with exponential falloff.
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Author / WWW Name / Download Plugin Type
Ben Lipman Gamma Map v1.0
6.7 KB
Material
Compiled / Description
03.07.2003

This is a texture plugin that will adjust the gamma of the incoming texture. You can control the master gamma and the rgb channels separately. Unlike the gamma in the bitmaptexture, this can adjust the gamma curve for any Max texture.
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Author / WWW Name / Download Plugin Type
Mark Williams Graph v0.9
12 KB
Material
Compiled / Description
05.11.2002

This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on.
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Author / WWW Name / Download Plugin Type
Daniel Yu / Mind Console Productions Hextile Texture v1.31
24 KB
Material
Compiled / Description
15.04.2002

A 2D procedural texture map that creates repeating hexagonal tiles, separated by mortar.
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Author / WWW Name / Download Plugin Type
BlurBeta Highlight Only v1.02
31.2 KB
Material
Compiled / Description
29.01.2001

Only generates the highlight part of the shade equation - for use with Shellac.
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Author / WWW Name / Download Plugin Type
HABWare IBitmap v4.0
42.2 KB
Material
Compiled / Description
10.03.2001

An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering.
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Author / WWW Name / Download Plugin Type
John Burnett InfoTexture v1.19.2004
74.1 KB
Material
Compiled / Description
25.01.2004

Shade the surface according to various surface properties. Intended to be used to render passes of a scene that will later be used in a compositing program or post-process script.
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Author / WWW Name / Download Plugin Type
Michael Bailey InterBlinn v1.0
20.6 KB
Material
Compiled / Description
18.12.2001

The algorithm for this shader came from the book Graphics Gems II. It has been modified to incorporate the Blinn style of shading rather than Phong. It expands on the normal Blinn shader by providing two new variables, Tension and Bias.

This shader provides a continuous 'bridge' between Flat shading and Blinn shading, allowing you to vary the 'Blinn-ness' and 'Faceted-ness'. With settings of Tension = 0.0 and Bias = 1.0, the shader is equivalent to Blinn shading. With settings of Tension = 1.0 and Bias = 1.0, the shader is equivalent to Flat shading.

In addition to this, by setting Tension < 0.0 each face is rounded more than in Blinn shading resulting in a surface with each face bumping outwards. With Tension > 1.0 each face is rounded more inwards, resulting in a surface with each face bumping inwards.
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Author / WWW Name / Download Plugin Type
Alex Saenko Landscape Material v1.0
153 KB
Material
Compiled / Description
14.06.2001

The Landscape Material is intended for quick texturing of lansdscapes. It can assign anything from 2 to 10 different materials between the top and bottom portions of an object.
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Author / WWW Name / Download Plugin Type
BlurBeta Linear v1.02
16.6 KB
Material
Compiled / Description
10.01.2001

A specialised 3D gradient.

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