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Peter Watje | Cellular 2D v1.0 21.9 KB |
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01.04.2001 A 2D implementation of Cellular so you can see it in the viewports. |
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The Klein Bottling Company | Chameleon v1.2f 65.6 MB |
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05.12.2000 Chameleon is a Max material type that appears as a special Multi/Sub-Object material in the Material Editor. It works by basing where individual textures are placed on user defined gizmos in your scene. Chameleon will have you animating textures in ways that you never thought possible. It works as a combination Max helper gizmo and MultiSubObject material/map types, allowing the user to place multiple textures based on the position and orientation of selected gizmos. These gizmos can be rectangular, cylindrical or spherical in shape, and you can add as many as you like and in any combination to achieve great results. |
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Zap Andersson | ChromeMap Lite v1.0 212 KB |
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11.03.2004 The Chrome Map plugin takes a photo or video of a sphere, and uses that directly, with no other software or conversions needed as a reflection (or texture) map in Max. ChromeMap Lite is FREE for individual use, and $20 per user (rendering node licences are free) for professional, commercial or for-profit use. |
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BlurBeta | Color Clamp v2.04 14.4 KB |
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10.01.2001 Clamps the colors coming out of materials so they won't mess up atmospherics, etc. |
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Cuneyt Ozdas | Color Correct v3.4.86.4 380 KB |
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31.10.2007 Color Correct is a map type that lets you change the colors of a map by using image processing techniques. |
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Mark Williams | Color Replace v1.1 10.1 KB |
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10.12.2002 This Max 4/5 texture plugin is for simple chromakeying. It will selectively replace colors within a specified range of one texture with another. |
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Itoo Software | ColorEdge v1.03 482 KB |
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05.05.2007 ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects. |
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Nik Foscarini / KillerHamster Studio | Colorize v1.1 21.8 KB |
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20.03.2001 A texture map plugin that calculates the shift in HSV coloring for the underlying texture. |
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Michael Spaw | ColorNoise v1.0 106 KB |
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27.02.2003 This is a simple spin on the standard Max noise procedural. It rotates the values for the R, G and B components of the noise function so that the result is chromatic. In addition the color can be blended with a base color or map, and there are various flavors of the base noise function. |
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Michael Spaw | CompositeMode v1.0 380 KB |
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20.07.2003 This plugin emulates all of the PhotoShop blending modes in map form. It can be used anyplace you would normally use a map including bump and displacement. This can generate some very cool effects though not all of the modes make sense in all cases. |