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Author / WWW Name / Download Plugin Type
Grant Adam MultiIDMap2 v1.0
21.9 KB
Material
Compiled / Description
22.06.2019

This is a map plugin that allows you to have a single map render out to multiple material ID's. There are times when a Multi-Sub *material* is way more than you need, where the only real difference between the different materials will be one or two maps. So just use maps instead. Current limitation is that it is not mental ray compatible. Also that it is hard-wired to 15 slots.
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Jerry Ylilammi / James Stewart BerconMaps v3.04
362 KB
Material
Compiled / Description
28.05.2019

This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Corona (not mental ray).

This version fixes a crash on save, removes the outdated custom curve control and cleans up / optimizes the code a bit.
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Siger Studio SigerNoise v1.0.6
212 KB
Material
Compiled / Description
13.04.2019

This 3D noise map includes an implementation of well-known noise patterns such as Perlin, Simplex and Worley (Voronoi). The plugin contains two texture maps: ProSimplex and ProVoronoi. Both support a large number of fractal options such as fBm, Turbulence, Ridged Multifractal, etc. With distortion and mapping of all parameters from Size to Fractal Octaves you can get an infinite number of different patterns.
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Siger Studio SigerScratches v1.0.6
160 KB
Material
Compiled / Description
13.04.2019

This texture map applies random scratches to the surface of an object to provide a worn-in, rough look. The plugin applies several long, thin, overlapping cuts in up to 8 different layers. With distortion and mapping of parameters you can get an infinite number of different patterns.
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Author / WWW Name / Download Plugin Type
CG-Source.com MultiTexture Map v2.04
603 KB
Material
Compiled / Description
09.04.2019

MultiTexture Map is a plugin that loads multiple textures and assigns them randomly, either by object or by material ID. It also has controls to randomly adjust the gamma, hue and saturation.

It is intended for use with the MultiTextures available at CG-Source.com, a selection of high quality, high-resolution textures for texturing very large areas with no visible tiling.
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Author / WWW Name / Download Plugin Type
Exlevel GrowFX MultiMap v1.1.0
424 KB
Material
Compiled / Description
01.04.2019

GrowFX MultiMap is a powerful texture map for using multiple textures in a material. You can blend a set number of maps into each other depending on a ramp that you define in the maps' UI.
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Siger Studio Complex Fresnel v1.0.9
89.2 KB
Material
Compiled / Description
31.03.2019

This texture map can be used to render materials with a complex index of refraction (IOR). The Fresnel functionality in renderers such as V-Ray and Corona is for dielectric materials such as plastic and is based on the IOR of the material. Metals however have a more complex Fresnel reflective curve that depends also on another parameter called the extinction coefficient. The IOR and the extinction coefficient determine the two characteristics of the Fresnel curve for a material: the reflectivity at normal incidence and how quickly it fades to white at grazing angles.
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Author / WWW Name / Download Plugin Type
Siger Studio Thin Film v1.0.9
87.8 KB
Material
Compiled / Description
31.03.2019

This texture map reproduces the effect of thin film interference on a surface, such as soap bubbles, an oil film or insect wings. It can be used as a reflection color map in a material with the materials' Fresnel option, as the plugin does its own Fresnel calculations.
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Author / WWW Name / Download Plugin Type
Itoo Software ColorEdge v1.0.4
760 KB
Material
Compiled / Description
28.03.2019

ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects.
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Author / WWW Name / Download Plugin Type
Mankua Stress v1.0
40.5 KB
Material
Compiled / Description
23.07.2017

Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied.

More information can be found here, and the source code is available here.

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