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Siger Studio | Thin Film v1.0.9 87.8 KB |
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31.03.2019 This texture map reproduces the effect of thin film interference on a surface, such as soap bubbles, an oil film or insect wings. It can be used as a reflection color map in a material with the materials' Fresnel option, as the plugin does its own Fresnel calculations. |
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BlurBeta | ToonAsisstant v1.01 2.2 MB |
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23.04.2016 A material that helps set up and convert Ink'n'Paint materials. |
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BlurBeta | Utility Material v2.07 2.2 MB |
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23.04.2016 Allows you to set material requirements, such as rendering reflections of objects without rendering the objects themselves, etc. |
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John Burnett | UVW to RGB v3.12.2016 38.8 KB |
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12.03.2016 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. |
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Chaos Group | V-Ray alSurface Alpha 3 818 KB |
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10.10.2016 This is a partial port of the alSurface shader by Anders Langlands. The original alSurface shader is available on Bitbucket at https://bitbucket.org/anderslanglands/alshaders/wiki/Home. The main purpose of this port is to allow rendering with V-Ray for Max of skin materials set up for the Arnold renderer. |
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John Burnett | Warp Texture v4.24.2016 41.2 KB |
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24.04.2016 WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X). |
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HABWare | Water2 v9.0 65.4 KB |
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10.04.2016 A procedural texture which creates ripples whenever a particle falls on the objects surface. |
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BlurBeta | WaterCell v1.04 2.2 MB |
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23.04.2016 Cellular-based watercolor splatter. |
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BlurBeta | WaterWash v1.02 2.2 MB |
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23.04.2016 Creates watercolor washes. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | WaterWash2D v1.02 2.2 MB |
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23.04.2016 The WaterWash material for creating watercolor washes implemented as a 2D map. |