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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Paint v1.2 23.5 KB |
Material |
Compiled / Description | ||
11.04.2014 This material turns a particle system into a spray can. |
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Peter Watje | Selection Cache Modifier v1.0a 25.6 KB |
Modifier |
Compiled / Description | ||
11.04.2014 This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Scatter v1.64 29.1 KB |
Utility |
Compiled / Description | ||
09.04.2014 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Mesh to Spline v0.4b 14.6 KB |
Modifier |
Compiled / Description | ||
24.03.2014 A modifier that takes a mesh and turns it into splines so that it can be used with Surface Tools. |
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Peter Watje | Noise 2D v1.1b 22.8 KB |
Material |
Compiled / Description | ||
24.03.2014 The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Deform v1.0a 32.5 KB |
Modifier |
Compiled / Description | ||
24.03.2014 This modifier lets you deform one object with another. Apply the Object Deform modifier to the object that you want to be deformed. Create another object and animate it cross the surface the object. Then pick that object as your deform object. This will allow you to do effects like footprints in the snow, or dragging your finger in the sand. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Texture v1.01a 32.4 KB |
Material |
Compiled / Description | ||
24.03.2014 This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package. |
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Peter Watje | Remove Dead UVs v1.0 18.4 KB |
Modifier |
Compiled / Description | ||
24.03.2014 A simple modifier that strips unused texture vertices from a mesh or patch. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Reverse Spline v1.0 16.1 KB |
Modifier |
Compiled / Description | ||
24.03.2014 Use this to reverse the order of the vertices in a spline. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | CAlpha v1.0 35 KB |
Videopost Filter |
Compiled / Description | ||
24.03.2014 CAlpha is an image processing filter that crops the alpha channel of an image in Videopost. It is useful for removing the antialiased edge of sprites. |