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Author / WWW | Name / Download | Plugin Type |
John Burnett | BindPoints v4.11.2014 117 KB |
Modifier |
Compiled / Description | ||
11.04.2014 This is a collection of modifiers that lets you link points on an object to other points, faces, splines, or objects. They can be thought of as weighted Linked XForm modifiers that let you link to any number of sub-object parts of another object. All the modifiers have no properties and essentially no UI. They are entirely operated through a set of MAXScript functions. |
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Author / WWW | Name / Download | Plugin Type |
Josef Wienerroither / Autodesk, Inc. | Edit Poly Modifier NC v1.0 3.87 MB |
Modifier |
Compiled / Description | ||
04.06.2012 This is a recompile of Max's Edit Poly modifier, the difference being that the Caddies are now disabled by default (NC = No Caddies), and the old-style pre-Max 2011 windows are used again for operations like 'Bevel', 'Inset' etc. Additionally, Josef has added a MAXScript property which allows toggling the Caddies on or off again. He has included a macroscript which allows you to do just this during runtime. |
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Author / WWW | Name / Download | Plugin Type |
LittleLordPotala | VoroFrag v2.5a 2.71 MB |
Modifier |
Compiled / Description | ||
14.09.2020 VoroFrag is a Voronoi fracturing modifier. It supports convex, concave and hollow meshes, and can fragment open sufaces without creating a volume. It allows the creation of gaps between fragments, as well as letting you detach fragments into separate nodes. It also respects mapping coordinates, material IDs and normals. |
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Author / WWW | Name / Download | Plugin Type |
Mankua | UVW Frame v1.0 254 KB |
Modifier |
Compiled / Description | ||
26.09.2014 UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like. More information can be found here, and the source code is available here. |
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Author / WWW | Name / Download | Plugin Type |
Markus Boos | CameraMapGemini v0.17 beta 640 KB |
Modifier |
Compiled / Description | ||
04.03.2013 This is a new camera map modifier that makes your Max projection work more flexible, more stable and easier to manage. It overcomes the limitations of all currently available camera projection modifiers and finally allows you to use projections that no longer rely on having the same resolution and/or image aspect ratio as the rendered output image. Features include: - Supports up to 10 individual projections in 1 modifier - Projection resolution settings are independent from render resolution - All projections can be toggled on / off individually within the modifier - Projection camera names are clearly visible in separate scrolling text field - Projection cameras are directly selectable in the modifier panel - Acts like a WorldSpace Camera Map modifier (accounts for object / camera transformation) - Being a regular ObjectSpace modifier, other modifiers still can go on top - More stable than the Max default Camera Map object space and world space modifiers - Works properly as an instanced modifier - All parameters exposed and controllable via MAXScript - Option to act as an object space modifier so that projections are frozen at a certain frame - Each projection can have its own map size - Per pixel rendering supported by custom CameraMapGeminiMap - Additional controls for projection angle threshold, toggles for projecting on back faces and faces behind the camera |
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Author / WWW | Name / Download | Plugin Type |
NVIDIA Corporation | NVIDIA HairWorks v1.2.1 3.67 MB |
Modifier |
Compiled / Description | ||
29.11.2016 The HairWorks modifier allows you to export hair guides for use with the HairWorks hair simulation and rendering technology. The modifier works on top of the Hair and Fur solution built into Max, and sets up the guides and growth mesh for export. HairWorks features include: - Supports off-the shelf grooming tools - Shape and style control - Self shadowing - Body to hair shadow casting - Wind interaction - Level of Detail - Scalability - Real time editing in viewer |
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Author / WWW | Name / Download | Plugin Type |
Pavel Kuznetsov | Object ID v1.0 31.7 KB |
Modifier |
Compiled / Description | ||
26.05.2012 This is a World Space Modifier which allows you to animate the Object ID's of objects in your scene. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Conform Modifier v1.0a 37.1 KB |
Modifier |
Compiled / Description | ||
25.01.2014 This is basically the same as the Conform compound object, but implemented as a modifier so it is more flexible. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Selection Cache Modifier v1.0a 146 KB |
Modifier |
Compiled / Description | ||
11.04.2014 This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Linked XForm+ v0.5 27.5 KB |
Modifier |
Compiled / Description | ||
25.10.2012 This is basically a spiffed up version of the Linked Xform modifier. All bones in the system are equally weighted and have a radial influence from the center of the bone. |