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42 records match your query.
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Author / WWW Name / Download Plugin Type
Grant Adam Map to Vertex Color v1.0
26.1 KB
Modifier
Compiled / Description
22.06.2019

This is a modifier that converts a map to vertex colours (or modifies any channel). It also has options to assign a vertex selection by the maps values.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Grant Adam Blur Vertex Color v1.0
22.2 KB
Modifier
Compiled / Description
22.06.2019

A modifier that blurs the vertex colours (or any mapping channel). This is conceptually much like the blur routine in the Vertex Paint modifier, but as a modifier.

The Max 2009 (and higher) version can convert a stack vertex selection to vertex colours (allowing it to be used as a mask in a material etc.).

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Grant Adam Surface Morph v1.0
191 KB
Modifier
Compiled / Description
22.06.2019

Surface Morph allows you to do surface based morphing: rather than calculate a deformation in object space, the deformation is calculated in surface space which is independent of the current pose. This means you can do things like morph above deformation modifiers in the stack. For example you can deform/skin a low resolution character, then subdivide and morph up wrinkles or other deformations on the animated high res mesh, using morph targets created with the high resolution mesh.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Grant Adam Spline Mesher v1.2
23.1 KB
Modifier
Compiled / Description
20.06.2019

This is like a renderable spline but with the option to use a curve to define shape. It has a bunch of other options like mapping style, grow options, ribbon mode, and a secondary spline shape which can be blended to at a certain point on the spline with a soft-width setting.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Grant Adam Translucency Modifier v1.0
20 KB
Modifier
Compiled / Description
22.06.2019

This is a rewrite of Grants old Translucency fake script as a plugin - so many many times faster. It works on vertex colours, you can either paint them or use the assign vertex colours utility.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare Carrera v9.1
45.6 KB
Modifier
Compiled / Description
05.05.2012

A modifier that handles self-intersecting splines by breaking them up, or by lifting one segment over the other.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare HSpline v9.1
41.4 KB
Modifier
Compiled / Description
05.05.2012

A spline modifier that creates vertices with a given distance and supports segmentation of splines.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare Sticks v9.0
55.2 KB
Modifier
Compiled / Description
07.05.2012

A modifier for meshes which generates a stick for each visible edge, and a ball for each vertex.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Heiko Achilles Mesh Army Knife v1.82
4.94 MB
Modifier
Compiled / Description
15.07.2016

Mesh Army Knife is a customized version of the standard modifier 'Edit Mesh'. It includes the following enhancements and new features:
- Leaner Interface
- Options are saved
- Better Navigation in command modes
- Properties Checkboxes
- Attach and Attach List
- Vertex Target weld UV correction
- Target weld color correction
- Hidden Edges unselectable in Objects with 'Edges Only'-flag
- VisEdges Mode
- New Buttons in Edge mode: All Vis, All Invis, Mat Vis, Tile Vis
- New detach buttons and detach details
- New Subobject Levels 'UV Faces' and 'UV Polys'
- New UV command mode 'Turn'
- New UV command mode 'Map'
- New spinner 'Offs'
- New Button 'SelThis'
- Fixed Edit Mesh mapping bug
- Fixed Edit Mesh Vertex Color Bug
- New Geometry Paint Feature: Selection, Deletion, MatID, Vertex Paint and Sculpt tools

For a full description of all the features, take a look here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Itoo Software SplineOffset v1.0
740 KB
Modifier
Compiled / Description
16.08.2019

SplineOffset is similar to the array tool built into Max combined with a sophisticated spline offset function, but with two big benefits: firstly, SplineOffset is fully parametric so you can change or animate the number of clones, the size of the offsets, and their distribution at any time; secondly, and for the first time as a modifier, SplineOffset is able to automatically heal overlapping splines so that they form one continuous path. Other features include the ability to set, offset and sequence material IDs; a choice of 5 end types for open splines; and options to specify 3 types of corner bevel. You can even add multiple SplineOffset modifiers to create 2D and 3D arrays, each with their own settings.

32-bit: No
64-bit: Yes

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