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101 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Blur Falloff v1.0 7.26 MB |
Material |
Compiled / Description | ||
20.11.2008 This is basically the original version of the Falloff map that ships with Max 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Surface Descriptor v1.0 7.26 MB |
Material |
Compiled / Description | ||
20.11.2008 Renders the bent normals of the object it's applied to. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Null Texture v1.0 7.26 MB |
Material |
Compiled / Description | ||
20.11.2008 This just seems to be a falloff material with no settings. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Null Material v1.0 7.26 MB |
Material |
Compiled / Description | ||
20.11.2008 This material seems to map objects to screenspace, green being the top left corner and red being the lower right corner. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Wang Jing | Agusturinn Shader v1.0 48.6 MB |
Material |
Compiled / Description | ||
16.09.2008 This viewport shader offers the following features: - One UV texture - Two point lights - Diffuse map (including alpha to control transparency) - Ambient Occlusion map or Lightmap (share the same channel) - Normal map - Specular map - Specular level map - Gloss map - Emissive map - Two types of Cubemap 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Darkling Simulations, LLC. | SimbiontMAX v2.6.00 7.37 MB |
Material |
Compiled / Description | ||
03.08.2008 SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects. This is a limited version of the plugin available to registered users of DarkTree, but it still allows you to use these great procedural shaders. The download link above is for the 64-bit version of the plugin, you can get the 32-bit version here. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
David Baker | ctrl_Colors for Max v1.1 267 KB |
Material |
Compiled / Description | ||
01.07.2008 This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max. It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions. This plugin only works if using the mental ray renderer. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
MooDee | MooDee Shader v0.05 475 KB |
Material |
Compiled / Description | ||
11.06.2008 This plugin provides you with a new shader model that offers a large amount of control over specularity, diffuse shading, colour correction and more. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Act-3D B.V. | Quest3D 4.0 Material v0.2.18 1.13 MB |
Material |
Compiled / Description | ||
13.05.2008 The Quest3D material is a dedicated material with a user interface and options very similar to the Quest3D object section. Rollouts names and meanings are analogous to the tabs in Quest3D. By using this material, models in the Max viewport look exactly as they will in Quest3D v4.0 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Act-3D B.V. | Quest3D 4.1 Material v0.2.18 1.13 MB |
Material |
Compiled / Description | ||
13.05.2008 The Quest3D material is a dedicated material with a user interface and options very similar to the Quest3D object section. Rollouts names and meanings are analogous to the tabs in Quest3D. By using this material, models in the Max viewport look exactly as they will in Quest3D v4.1 32-bit: Yes 64-bit: No |