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56 records match your query.
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Author / WWW Name / Download Plugin Type
nPower Software Power NURBS / Solids / Translators Viewer v6.20
33.1 MB
Object
Compiled / Description
30.04.2010

This viewer tool allows sharing of models created using nPower Softwares Power NURBS / Power Solids / Power Translators / Power RhinoToMax / Power UGSToMax, Power SolidWorksToMax, and Power CatiaToMax plugins. The viewer plugin is especially useful for people who want to render with render farms. If you have render farms, and you need to render 'Power' models, you should install this free plugin on the render farm machines.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Orbaz Technologies, Inc. Clay Studio v1.59
68.7 MB
Object
Compiled / Description
26.10.2006

Clay Studio allows the user to dynamically place and move metaballs, in real-time, inside the Max interface. Besides spheres, Clay Studio allows the user to use the following for modelling: elipses and cubes. Clay Studio allows several types of mapping options that allow textures and materials to dynamically move with animated metaballs. Clay Studio allows you to easily create groups that separate metaballs.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Pavel Ledin mr Geometry Shader Object v1.0
35.8 KB
Object
Compiled / Description
26.10.2006

This plugin is needed if you want to use mental ray geometry shaders in Max.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Zoom Camera v1.0 alpha
243 KB
Object
Compiled / Description
25.09.2008

This is a set of tools to help with matching viewport objects against an image plate. It allows you to zoom into a bitmap in the 3D viewport without changing the original camera's perspective.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje BlobMesh v1.0a
73 KB
Object
Compiled / Description
10.02.2010

This is an enhancement to the shipping BlobMesh compound object. It adds 2 new options: analytic normals and the option to use a 3D texture as an iso surface. These are only available when 'Large Data Set Optimization' is on.

I've made a few changes so that both versions of BlobMesh (the original and this one) can be loaded at the same time. This one appears in Max as BlobMesh2.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje CrossSection Object v1.3b
44.1 KB
Object
Compiled / Description
14.05.2007

CrossSection Object is the object equivalent of the CrossSection Modifier. Basically you create a bunch of splines that you want to use as cross sections. You then create a CrossSection Object and press the Add button, which allows you to select the splines that you want to skin.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Spline Object v1.01b
35.4 KB
Object
Compiled / Description
15.05.2007

A spline object that uses a particle system as a reference. Basically it draws a spline between all the particles based on their age.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Philippe Jadoul / 3DSCOOL Lego v5.3 Beta
4.67 MB
Object
Compiled / Description
12.11.2007

This plugin contains a selection of pre-fabricated Lego bricks and plates (24 of each) with an easy-to-use dropdown interface for selecting the different types of brick.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Sisyphus Software Grass-O-matic v1.2
483 KB
Object
Compiled / Description
25.08.2007

Grass-O-Matic is a procedural object which generates animated grass or hair. It allows you to individually configure and animate all the major characteristics of its grass geometry, and it also includes a built-in, gust-based wind system.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Sisyphus Software MaxTrax v2.1
356 KB
Object / Particles
Compiled / Description
25.08.2007

MaxTrax is a mixture of procedural object and particle system for creating tyre tracks, skid marks, or anything else you need to create trails for. It consists of two types of object: MTrack uses particles to create the trails and can be influenced by particle spacewarps, and GTrack, which creates the trails using geometry and can be collapsed to a mesh.

32-bit: Yes
64-bit: Yes

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