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Author / WWW Name / Download Plugin Type
BlurBeta Electric v3.03
2.14 MB
Material
Compiled / Description
14.03.2014

A tendrily noise texture map with exponential falloff.
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Rob Galanakis electricSkin Shader v1.0
12 MB
Material
Compiled / Description
16.09.2007

This viewport shader is really many iterations on the same idea, of interesting ways to animate textures just with UV's and combine a variety of 'self-illumination' techniques, always keeping in mind texture space and memory by using every single channel to its fullest.
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Author / WWW Name / Download Plugin Type
Siger Studio Complex Fresnel v1.0.7
85.6 KB
Material
Compiled / Description
12.04.2017

This texture map can be used to render materials with a complex index of refraction (IOR). The Fresnel functionality in renderers such as V-Ray and Corona is for dielectric materials such as plastic and is based on the IOR of the material. Metals however have a more complex Fresnel reflective curve that depends also on another parameter called the extinction coefficient. The IOR and the extinction coefficient determine the two characteristics of the Fresnel curve for a material: the reflectivity at normal incidence and how quickly it fades to white at grazing angles.