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124 records match your query.
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Author / WWW Name / Download Plugin Type
Achille Peternier MVE Exporter v1.6.6a
5.97 MB
Import / Export
Compiled / Description
12.08.2009

Exports Max scenes to the MVisio Entity (.MVE) file format used by MVisio, a modern 2D/3D graphics engine.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Advance Software Infinity Exporter v1.0 Build 1880
50.8 MB
Import / Export
Compiled / Description
12.09.2014

Infinity is a 3D internet browser, and the Infinity Professional Development Kit contains an export plugin to convert your Max scenes to the format used by Infinity. At the moment Infinity is in a public beta testing phase, and Infinity Pro will eventually be commercial, although I have no idea of pricing at the moment.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. Crosswalk v2014.0
106 MB
Import / Export
Compiled / Description
04.04.2013

Crosswalk was originally a Softimage initiative to help transfer XSI content in and out of Max and Maya pipelines using the latest dotXSI, COLLADA, and FBX standards. Crosswalk for Max is optimized for dotXSI version 6.0, enabling Max to read the dotXSI format using the plugin. Max doesn't need to be installed on the same system as XSI to enable data transfer.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. FBX 2011.3.1 Importer/Exporter
15.6 MB
Import / Export
Compiled / Description
29.09.2010

This plugin allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. The FBX format allows most 3D data types to flow effortlessly between different software applications. Supported data includes all major NURBS and polygon surface types, keyframe and mocap animation, shapes and morph targets, materials and textures, lights, cameras, hierarchical information and character animation data including IK, envelopes and deformations.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. FBX 2012.2 Importer/Exporter
2.87 MB
Import / Export
Compiled / Description
05.10.2011

This plugin allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. The FBX format allows most 3D data types to flow effortlessly between different software applications. Supported data includes all major NURBS and polygon surface types, keyframe and mocap animation, shapes and morph targets, materials and textures, lights, cameras, hierarchical information and character animation data including IK, envelopes and deformations.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. FBX 2013.3 Importer/Exporter
3.16 MB
Import / Export
Compiled / Description
17.09.2012

This plugin allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. The FBX format allows most 3D data types to flow effortlessly between different software applications. Supported data includes all major NURBS and polygon surface types, keyframe and mocap animation, shapes and morph targets, materials and textures, lights, cameras, hierarchical information and character animation data including IK, envelopes and deformations.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
AwingSoft Awakening Ani Exporter v0.1
6.91 MB
Import / Export
Compiled / Description
23.03.2011

Allows Max to export bones animation to the *.ANI file format used by AwakeningII, a program for creating interactive 3D presentations.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
AwingSoft Awakening Tri Exporter v0.1
6.91 MB
Import / Export
Compiled / Description
23.03.2011

Allows Max to export scenes to the *.TRI file format used by AwakeningII, a program for creating interactive 3D presentations.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Bastien Bourineau / Arkeon Easy Ogre Exporter v2.1
19.4 MB
Import / Export
Compiled / Description
18.05.2014

The Easy Ogre Exporter is written to be as simple as possible but capable of exporting just about everything. Features include:
- One click export from the Max export menu > Ogre scene
- DotScene|.scene export
- Manage all Ogre versions
- Exports node hierarchy
- Exports node animations
- Mesh binary export for each object in the scene
- A shared or dedicated geometry option
- Vertex colors
- Normals
- Multiple UV sets
- Tangents
- Edgelist
- Poses from the Max morpher
- Skeletons
- Multiple skeleton animations
- Multiple root bones
- Standard structures and biped
- Animations from the main track separated by time tags
- Animations separated from the motion mixer (if available)
- Node animations from the main track / motion mixer for each node in the dot scene
- Pose animations from the main track or from the motion mixer
- Morph vertex animations from the main track or from the motion mixer
- Standard materials conversion
- Architecture materials conversion
- Mentalray Arch / Design materials conversion
- Ambient, diffuse, specular and self illumination colors
- Specular level
- Multiple textures
- Multiple UV's
- Transparency level
- Material options like 'double sided' or 'wire'
- Auto shader generation for pixel lighting and normal/specular maps/ref cubemap
- Automatic basic technique for non-supported hardware when shaders are used
- Optional texture conversion to DDS format with size optimization
- Lights and cameras
- Automatic unit conversion to meters
- Automatic LOD generation
- Small UI for a minimum of settings

The download link above is for installer for Max versions 2011 to 2015. If you need the plugin for an older version of Max, head over here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Blake Robinson VDF Import v1.0
48.9 KB
Import / Export
Compiled / Description
15.05.2009

Allows you to import Battlezone VDF files from the game into Max.

32-bit: Yes
64-bit: No

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