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101 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
Act-3D B.V. | Quest3D 4.2.1 Material v0.2.18 1.13 MB |
Material |
Compiled / Description | ||
13.05.2008 The Quest3D material is a dedicated material with a user interface and options very similar to the Quest3D object section. Rollouts names and meanings are analogous to the tabs in Quest3D. By using this material, models in the Max viewport look exactly as they will in Quest3D v4.2.1 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Material v1.2 185 KB |
Material |
Compiled / Description | ||
16.04.2008 Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Wave 2D v1.0b 43.2 KB |
Material |
Compiled / Description | ||
16.04.2008 A sine wave material generator that allows you to create linear and radial waves. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Water2 v9.0 96.4 KB |
Material |
Compiled / Description | ||
15.04.2008 A procedural texture which creates ripples whenever a particle falls on the objects surface. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Texture Map Blender v1.02 22.7 KB |
Material |
Compiled / Description | ||
14.04.2008 A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Noise 2D v1.1b 38.1 KB |
Material |
Compiled / Description | ||
14.04.2008 The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Texture v1.01a 51.5 KB |
Material |
Compiled / Description | ||
14.04.2008 This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Paint v1.1 41.7 KB |
Material |
Compiled / Description | ||
14.04.2008 This material turns a particle system into a spray can. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Blend Material v1.1 185 KB |
Material |
Compiled / Description | ||
14.04.2008 Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | IBitmap v9.0 69.1 KB |
Material |
Compiled / Description | ||
13.04.2008 An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering. 32-bit: Yes 64-bit: Yes |